Tencent: Perbedaan antara revisi

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{{short description|Chinese internet conglomerate}}
Tencent didirikan oleh Ma Huateng bersama rekannya tencent juga adalah sebuah perusahaan di balik aplikasi WeChat yang mengalahkan posisi Facebook dalam hal nilai valuasi perusahaan. Saham Tencent seperti dilaporkan CNBC berada di posisi HK$439,6 per saham pada selasa dan sebagai rekor tertinggi.
{{Use British English|date=August 2018}}
{{Use dmy dates|date=August 2018}}
{{Infobox company
| name = Tencent Holdings Ltd.
| native_name = 腾讯控股有限公司
| native_name_lang = zh
| romanized_name = Téngxùn Kònggǔ Yǒuxiàn Gōngsī
| logo = Tencent Logo.svg
| image = Tencent Binhai Mansion.jpg
| image_caption = [[Tencent Binhai Mansion|Tencent Seafront Towers]] in [[Shenzhen]]
| type = [[Public company|Public]]
| traded_as = {{Unbulleted list|{{Hong Kong Stock Exchange|700}}|[[Hang Seng Index]] component}}
| ISIN = KYG875721634
| founders = {{Unbulleted list|[[Ma Huateng]]|[[Zhang Zhidong (businessman)|Zhang Zhidong]]|Xu Chenye|[[Chen Yidan]]|Zeng Liqing}}
| foundation = {{Start date and age|df=yes|1998|11|11}}
| hq_location = [[Tencent Binhai Mansion]], [[Nanshan District, Shenzhen|Nanshan District]], [[Shenzhen]], China
| area_served = Worldwide
| key_people = {{Unbulleted list|Ma Huateng ([[Chairman]], [[Chief executive officer|CEO]])|Martin Lau ([[President (corporate title)|President]])}}
| industry = [[Conglomerate (company)|Conglomerate]]
| products = {{Hlist|[[Search engine]]|[[Social networking]]|[[instant messaging]]|[[mass media]]|[[web portal]]s|[[e-commerce]]|[[web browser]]|[[antivirus software]]|[[artificial intelligence]]|[[music]]|[[payment system]]|[[Filmmaking|film production]]|[[video game]]s|[[Online service provider|online services]]}}
| services =
| revenue = {{increase}} {{CNY|312.694 billion|link=yes}} (2018)<ref name="Annual Report">{{cite web |url=http://www.tencent.com/en-us/articles/13007161553157789.pdf |title=2018 Annual Report |publisher=Tencent.com |date= |accessdate=21 March 2019 |archive-url=https://web.archive.org/web/20190321095937/http://www.tencent.com/en-us/articles/13007161553157789.pdf |archive-date=21 March 2019 |url-status=live }}</ref>
| operating_income = {{increase}} {{CNY|97.648 billion}} (2018)<ref name="Annual Report"/>
| net_income = {{increase}} {{CNY|79.984 billion}} (2018)<ref name="Annual Report"/>
| assets = {{increase}} {{CNY|723.521 billion}} (2018)<ref name="Annual Report"/>
| equity = {{increase}} {{CNY|356.207 billion}} (2018)<ref name="Annual Report"/>
| num_employees = 54,309 (Dec 31 2018)<ref name="Annual Report"/>
| owner = [[Naspers]] (31.2%)<ref name=ownership>{{cite web|url=https://www.wsj.com/articles/one-of-the-savviest-tech-investors-is-cashing-out-of-tencenta-little-1521713220|title=The Savviest Tech Investor You've Never Heard of Is Selling Down Tencent|first=Steven Russolillo and Alexandra|last=Wexler|publisher=[[Dow Jones & Company]]|accessdate=31 October 2018|archive-url=https://web.archive.org/web/20181026104424/https://www.wsj.com/articles/one-of-the-savviest-tech-investors-is-cashing-out-of-tencenta-little-1521713220|archive-date=26 October 2018|url-status=live}}</ref>
| subsid =
| homepage = {{URL|https://www.tencent.com/en-us/index.html|tencent.com}}
}}
{{Infobox Chinese
|pic=Tencent (Chinese characters).svg
|piccap="Tencent" in Simplified (top) and Traditional (bottom) Chinese characters
|picupright=0.425
|s=腾讯
|t=騰訊
|p=Téngxùn
|mi={{IPAc-cmn|t|eng|2|.|x|ün|4}}
|j=Tang4-seon3<!--HQ is in Shenzhen in Guangdong province, so Cantonese should be here-->
|y=Tàhng-seun
|ci={{IPAc-yue|t|ang|4|.|s|eon|3}}
|altname=Tencent Holdings, Ltd.
|s2=腾讯控股有限公司
|t2=騰訊控股有限公司
|p2=Téngxùn Kònggǔ Yǒuxiàn Gōngsī
|j2=Tang4 seon3 hung3 gu2 jau5 haan6 gung1 si1<!--HQ is in Shenzhen in Guangdong province, so Cantonese should be here-->
|order=st
}}


'''Tencent Holdings Ltd.''' ({{zh|c=腾讯控股有限公司|p=Téngxùn Kònggǔ Yǒuxiàn Gōngsī}}) is a Chinese multinational [[Conglomerate (company)|conglomerate]] holding company founded in 1998, whose [[subsidiaries]] specialise in various [[Internet|Internet-related services and products]], [[entertainment]], [[artificial intelligence]] and [[technology]] both in [[China]] and globally.<ref name="biobk">[https://books.google.com/books?id=24P3M4hrpWwC&pg=PA111 Biographical Dictionary of New Chinese Entrepreneurs and Business Leaders, Pg. 111-112] {{Webarchive|url=https://web.archive.org/web/20140626170830/http://books.google.com/books?id=24P3M4hrpWwC&pg=PA111 |date=26 June 2014 }} Ilan Alon and Wenxian Zhang. Edward Elgar Publishing, 2009. Google Book Search.</ref> Its twin-skyscrapers headquarters [[Tencent Binhai Mansion|Tencent Seafront Towers]] (also known as ''Tencent Binhai Mansion'') are based in [[Nanshan District, Shenzhen|Nanshan District]], [[Shenzhen]].
== Referensi ==
<references />
{{Commonscat}}


Tencent is the world's largest [[video game company]],<ref>{{cite web |url=https://www.bloomberg.com/news/articles/2018-08-23/fortnite-tencent-and-the-fate-of-world-s-biggest-game-market |title=Inside Tencent's Struggle to Bring World's Hottest Game to China |author= |date= |website=www.bloomberg.com |access-date=19 September 2018 |archive-url=https://web.archive.org/web/20180906014007/https://www.bloomberg.com/news/articles/2018-08-23/fortnite-tencent-and-the-fate-of-world-s-biggest-game-market |archive-date=6 September 2018 |url-status=live }}</ref> one of the [[List of public corporations by market capitalization|world's most valuable technology companies]],<ref>{{cite web |url=https://www.marketwatch.com/story/china-has-9-of-the-worlds-20-biggest-tech-companies-2018-05-31 |title=China has 9 of the world's 20 biggest tech companies |first=Sally |last=French |date= |website=marketwatch.com |access-date=19 September 2018 |archive-url=https://web.archive.org/web/20180919094442/https://www.marketwatch.com/story/china-has-9-of-the-worlds-20-biggest-tech-companies-2018-05-31 |archive-date=19 September 2018 |url-status=live }}</ref> one of the world's largest [[social media]] companies,<ref>{{cite news |last1=Ballard |first1=John |title=Is Tencent a Buy? - |url=https://www.fool.com/investing/2018/12/24/is-tencent-a-buy.aspx |work=The Motley Fool |date=24 December 2018 |language=en |access-date=10 January 2019 |archive-url=https://web.archive.org/web/20190110235011/https://www.fool.com/investing/2018/12/24/is-tencent-a-buy.aspx |archive-date=10 January 2019 |url-status=live }}</ref> and one of the world's largest [[venture capital]] firms and [[investment corporation]]s.<ref>{{cite news |title=Tencent's 60,000% Runup Leads to One of the Biggest VC Payoffs Ever |url=https://www.bloomberg.com/news/articles/2018-03-22/naspers-sells-10-6-billion-of-tencent-to-fund-investments |work=www.bloomberg.com |access-date=23 September 2018 |archive-url=https://web.archive.org/web/20180909035537/https://www.bloomberg.com/news/articles/2018-03-22/naspers-sells-10-6-billion-of-tencent-to-fund-investments |archive-date=9 September 2018 |url-status=live }}</ref><ref>{{cite news |title=Tencent, the "SoftBank of China," has invested tens of billions globally since 2015 — Quartz |url=https://qz.com/1279190/tencent-the-softbank-of-china-has-invested-tens-of-billions-globally-since-2015/ |work=qz.com |language=en |access-date=23 September 2018 |archive-url=https://web.archive.org/web/20180923163026/https://qz.com/1279190/tencent-the-softbank-of-china-has-invested-tens-of-billions-globally-since-2015/ |archive-date=23 September 2018 |url-status=live }}</ref> Its many services include [[social network]], [[music]], [[web portal]]s, [[e-commerce]], [[mobile game]]s, [[Internet|internet services]], [[payment system]]s, [[smartphones]], and [[multiplayer online game]]s, which are all among the world's biggest and most successful in their respective categories.<ref name="CnOb">{{cite web|url = http://thechinaobserver.com/2009/01/tencent-more-than-qq-instant-messaging-in-china/ |title = Tencent, More Than QQ Instant Messaging In China|url-status=dead|archiveurl= https://web.archive.org/web/20090426022421/http://thechinaobserver.com/2009/01/tencent-more-than-qq-instant-messaging-in-china/ |archivedate=26 April 2009 |website = thechinaobserver.com|date = 27 January 2009}}</ref> Offerings in [[People's Republic of China|China]] include the [[instant messenger]] [[Tencent QQ]] and one of the largest [[web portal]]s, QQ.com.<ref name="TC">[https://techcrunch.com/2008/03/27/for-chinese-im-portal-tencent-the-money-is-in-micro-transactions/ For Chinese IM Portal Tencent, The Money Is In Micro-Transactions] {{Webarchive|url=https://web.archive.org/web/20171203153917/https://techcrunch.com/2008/03/27/for-chinese-im-portal-tencent-the-money-is-in-micro-transactions/ |date=3 December 2017 }} techcrunch.com, 27 March 2008</ref> It also owns the majority of [[China]]'s music services ([[Tencent Music|Tencent Music Entertainment]]), with more than 700 million active users and 120 million paying subscribers.
The company surpassed the market value of US$500 billion in 2018, becoming the first Asian technology company to cross the valuation mark.<ref name="m.scmp.com">{{cite news |title=Tencent joins US$500 billion valuation line up |url=http://m.scmp.com/business/companies/article/2120712/tencent-breaches-us500b-valuation-shares-rally-above-hk41460}}</ref><ref name="ycharts.com">{{cite web |title=Tencent Holdings Market Cap (TCEHY) |url=https://ycharts.com/companies/TCEHY/market_cap |website=ycharts.com |language=en |access-date=22 July 2017 |archive-url=https://web.archive.org/web/20170804120037/https://ycharts.com/companies/TCEHY/market_cap |archive-date=4 August 2017 |url-status=live }}</ref><ref name="Tech2">{{cite news |title=Tencent posts 69 percent jump in quarterly net profit; becomes the most valuable company in Asia |url=http://www.firstpost.com/tech/news-analysis/tencent-posts-69-percent-jump-in-quarterly-net-profit-becomes-the-most-valuable-company-in-asia-4211333.html |work=Tech2 |access-date=16 November 2017 |archive-url=https://web.archive.org/web/20171117003210/http://www.firstpost.com/tech/news-analysis/tencent-posts-69-percent-jump-in-quarterly-net-profit-becomes-the-most-valuable-company-in-asia-4211333.html |archive-date=17 November 2017 |url-status=live }}</ref> It has since then emerged as one of Asia's most valuable companies, and among the world's top technology companies by market value.<ref name="CNBC">{{cite news |last1=Kharpal |first1=Arjun |title=Tencent becomes first Asian company to be valued over $500 billion |url=https://www.cnbc.com/2017/11/20/tencent-first-asian-company-to-be-valued-over-500-billion.html |work=CNBC |date=20 November 2017 |access-date=20 November 2017 |archive-url=https://web.archive.org/web/20171120160110/https://www.cnbc.com/2017/11/20/tencent-first-asian-company-to-be-valued-over-500-billion.html |archive-date=20 November 2017 |url-status=live }}</ref><ref name="wsj-tesla-stock" /> Tencent has been credited as one of the world's most innovative companies by numerous media and firms.<ref>{{cite news |last1=Russell |first1=Jon |title=Tencent posts $21.9 billion in annual revenue, its highest growth since 2012 |url=https://techcrunch.com/2017/03/22/tencent-2016-revenue/ |work=TechCrunch |language=en |access-date=29 September 2017 |archive-url=https://web.archive.org/web/20170929135154/https://techcrunch.com/2017/03/22/tencent-2016-revenue/ |archive-date=29 September 2017 |url-status=live }}</ref><ref>{{cite news |title=Tencent Passed Wells Fargo As World's 10th Biggest Company |url=http://fortune.com/2017/04/06/tencent-wells-fargo-worlds-10th-biggest-company/ |access-date=29 September 2017 |archive-url=https://web.archive.org/web/20170929183156/http://fortune.com/2017/04/06/tencent-wells-fargo-worlds-10th-biggest-company/ |archive-date=29 September 2017 |url-status=live }}</ref><ref>{{cite news|title= Tencent named one of most innovative companies{{!}}Across America{{!}}chinadaily.com.cn|url= http://usa.chinadaily.com.cn/epaper/2015-12/03/content_22617535.htm|work= usa.chinadaily.com.cn|access-date= 12 May 2017|archive-url= https://web.archive.org/web/20170929183032/http://usa.chinadaily.com.cn/epaper/2015-12/03/content_22617535.htm|archive-date= 29 September 2017|url-status= live}}</ref><ref>{{cite news |last1=Borromeo |first1=EL |title=World's 50 Most Innovative Firms Include Tencent, Huawei and Lenovo |url=http://en.yibada.com/articles/91891/20151205/world-s-50-innovative-firms-include-tencent-huawei-lenovo.htm |work=Yibada English |date=5 December 2015 |access-date=12 May 2017 |archive-url=https://web.archive.org/web/20170828092522/http://en.yibada.com/articles/91891/20151205/world-s-50-innovative-firms-include-tencent-huawei-lenovo.htm |archive-date=28 August 2017 |url-status=live }}</ref><ref>{{cite news |title=BCG: Tencent is the Most Innovative Company in China in 2015 |url=https://www.chinainternetwatch.com/16343/most-innovative-companies-2015/ |work=China Internet Watch |date=5 January 2016 |access-date=12 May 2017 |archive-url=https://web.archive.org/web/20170929144448/https://www.chinainternetwatch.com/16343/most-innovative-companies-2015/ |archive-date=29 September 2017 |url-status=live }}</ref><ref name="Bloomberg.com">{{cite news |title=Tencent's Profit Is Better Than Expected |url=https://www.bloomberg.com/news/articles/2017-11-15/tencent-s-profit-beats-as-ad-sales-growth-complements-gaming |work=Bloomberg.com |date=15 November 2017 |access-date=15 November 2017 |archive-url=https://web.archive.org/web/20171115135426/https://www.bloomberg.com/news/articles/2017-11-15/tencent-s-profit-beats-as-ad-sales-growth-complements-gaming |archive-date=15 November 2017 |url-status=live }}</ref><ref>{{Cite web |url=https://www.caixinglobal.com/2018-02-22/tencent-tops-chinese-leaderboard-on-global-innovator-list-101212655.html |title=Tencent Tops Chinese Leader Board on Global Innovator List |work=Caixin Global |language=en |access-date= |date=22 February 2018 |author=Yang Ge |archive-url=https://web.archive.org/web/20180815131605/https://www.caixinglobal.com/2018-02-22/tencent-tops-chinese-leaderboard-on-global-innovator-list-101212655.html |archive-date=15 August 2018 |url-status=live }}</ref> As of 2018, Tencent has the 5th highest global [[Brand valuation|brand value]].<ref>{{cite news |title=China Now Has 2 of the Top 10 Most Valuable Brands in the World For the First Time |url=http://fortune.com/2018/05/29/chinese-brands-alibaba-tencent-brandz/ |work=Fortune |language=en |access-date=30 May 2018 |archive-url=https://web.archive.org/web/20180530014547/http://fortune.com/2018/05/29/chinese-brands-alibaba-tencent-brandz/ |archive-date=30 May 2018 |url-status=live }}</ref>

Tencent controls hundreds of [[Subsidiary|subsidiaries]] and [[Associate company|associates]] in numerous [[Industry|industries]] and areas, creating a broad portfolio of ownerships and investment across a diverse range of businesses including [[search engine]], [[e-commerce]], [[retail]], [[Video game|video gaming]], [[real estate]], [[Application software|software]], [[virtual reality]], [[Real-time ridesharing|ride-sharing]], [[bank]]ing, [[financial services]], [[Financial technology|fintech]], [[Consumer electronics|consumer technology]], [[Computing|computer technology]], [[automobile]], [[Filmmaking|film production]], [[Film|movie ticketing]], [[Record producer|music production]], [[Outline of space technology|space technology]], [[natural resource]]s, [[smartphone]]s, [[big data]], [[agriculture]], [[Health care|medical services]], [[cloud computing]], [[social media]], [[Information technology|IT]], [[advertising]], [[streaming media]], [[artificial intelligence]], [[robotics]], [[Unmanned aerial vehicle|UAVs]], [[Online food ordering|food delivery]], [[Courier|courier services]], [[e-book]], [[Internet|internet services]], [[education]] and [[renewable energy]].{{Citation needed|date=November 2019}} It is one of the most active investment corporations in the world, with stakes in over 600 companies,<ref>{{cite news |title=Tencent grows profits with aggressive investment strategy |url=https://www.scmp.com/tech/big-tech/article/2182193/tencent-plugs-holes-and-boosts-profits-163-new-investments |work=South China Morning Post |date=16 January 2019 |language=en |access-date=16 January 2019 |archive-url=https://web.archive.org/web/20190116130159/https://www.scmp.com/tech/big-tech/article/2182193/tencent-plugs-holes-and-boosts-profits-163-new-investments |archive-date=16 January 2019 |url-status=live }}</ref> and recent focus on start-ups within [[Asia]]’s tech scene.<ref>{{cite news |last1=Krapels |first1=Nicholas |title=Tencent Vs. Alibaba: Complex Cross-Ownership Structures Cause Criminally Undervalued Chinese Super-Conglomerates |url=https://seekingalpha.com/article/4088153-tencent-vs-alibaba-complex-cross-ownership-structures-cause-criminally-undervalued-chinese |work=Seeking Alpha |date=17 July 2017 |access-date=13 September 2017 |archive-url=https://web.archive.org/web/20170721183848/https://seekingalpha.com/article/4088153-tencent-vs-alibaba-complex-cross-ownership-structures-cause-criminally-undervalued-chinese |archive-date=21 July 2017 |url-status=live }}</ref>

==History==
{{Recentism|date=February 2019}}

===1998–2010: Founding and growth===
Tencent was founded by [[Pony Ma]], [[Zhang Zhidong (businessman)|Zhang Zhidong]], Xu Chenye, [[Chen Yidan]] and Zeng Liqing in November 1998<ref name="book">[https://books.google.com/books?id=IWftSWQ30Q8C&pg=PT118&dq=tencent+china&#v=onepage&q=tencent&f=false Investing in China: The Emerging Venture Capital Industry] {{Webarchive|url=https://web.archive.org/web/20150315081525/http://books.google.com/books?id=IWftSWQ30Q8C&pg=PT118&dq=tencent+china&#v=onepage&q=tencent&f=false |date=15 March 2015 }} Jonsson Yinya Li, ''Google Book Search''</ref> as Tencent Inc.<ref name="Tencent En">[http://www.tencent.com/en-us/index.shtml Tencent] {{Webarchive|url=https://www.webcitation.org/67o2sQ5fo?url=http://www.tencent.com/en-us/index.shtml |date=20 May 2012 }} Tencent official site</ref> [[incorporation (business)|Incorporated]] in the [[Cayman Islands]].<ref name="Tencent 2008 Report">[http://www.tencent.com/en-us/content/ir/rp/2008/attachments/200802.pdf 2008 Annual Report] {{webarchive|url=https://web.archive.org/web/20091229083632/http://www.tencent.com/en-us/content/ir/rp/2008/attachments/200802.pdf |date=29 December 2009 }} Tencent Official Site</ref> Initial funding was provided to it by [[venture capital]]ists.<ref name="biobk" /> In February 1999, Tencent's messenger product [[Tencent QQ|OICQ]] released.<ref name="LangLog">{{cite web |last=Mair |first=Victor |title=A New Morpheme in Mandarin |publisher=Language Log |date=26 April 2011 |url=http://languagelog.ldc.upenn.edu/nll/?p=3111 |accessdate=14 April 2012 |archive-url=https://web.archive.org/web/20120319065128/http://languagelog.ldc.upenn.edu/nll/?p=3111 |archive-date=19 March 2012 |url-status=live }}</ref> Shortly after, Tencent had its name changed to QQ; this was said to be due to a lawsuit threat from [[ICQ]] and its owner [[AOL]].<ref name="book" /><ref name="aol">{{Cite news|url=http://blogsent.com/pubg-mobile-get-free-elite-royale-pass-season-5-right-now-limited-stock/|title=Trick To Get PUBG MOBILE Free Elite Royale Pass Right Now {{!}}{{!}} Limited Stock|author1=|first=|date=31 March 2019|newspaper=Blogsent|accessdate=2 February 2019|archiveurl=https://web.archive.org/web/20190331154712/http://blogsent.com/pubg-mobile-get-free-elite-royale-pass-season-5-right-now-limited-stock/|archivedate=31 March 2019|url-status=live|author2=|pages=|df=}}</ref> The company remained unprofitable for the first three years.<ref name="book" />
South African media company [[Naspers]] purchased a 46.5% share of Tencent in 2001.<ref>{{Cite news |url=http://www.scmp.com/news/china-insider/article/1432550/south-african-publishing-group-struck-gold-taking-chance-tencent |title=South African media group struck gold by taking a chance on Tencent |work=South China Morning Post |access-date= |first=Patrick |last=Boehler |date=21 February 2014 |language=en |archive-url=https://web.archive.org/web/20170830015237/http://www.scmp.com/news/china-insider/article/1432550/south-african-publishing-group-struck-gold-taking-chance-tencent |archive-date=30 August 2017 |url-status=live }}</ref><ref>{{Cite book |url= https://books.google.com/?id=-0eTDAAAQBAJ&pg=PT413&lpg=PT413&dq=Naspers+purchased+a+46%25+share+of+Tencent+in+2001#v=onepage&q=Naspers%20purchased%20a%2046%25%20share%20of%20Tencent%20in%202001&f=false |title=Global Media Giants |last=Birkinbine |first=Benjamin |last2=Gomez |first2=Rodrigo |last3=Wasko |first3=Janet |date=1 July 2016 |publisher=Routledge |isbn=9781317402855 |language=en}}</ref> (As of 2018, it owns 31.2%.<ref name=ownership>{{cite web|url=https://www.wsj.com/articles/one-of-the-savviest-tech-investors-is-cashing-out-of-tencenta-little-1521713220|title=The Savviest Tech Investor You've Never Heard of Is Selling Down Tencent|first=Steven Russolillo and Alexandra|last=Wexler|publisher=[[Dow Jones & Company]]|accessdate=31 October 2018|archive-url=https://web.archive.org/web/20181026104424/https://www.wsj.com/articles/one-of-the-savviest-tech-investors-is-cashing-out-of-tencenta-little-1521713220|archive-date=26 October 2018|url-status=live}}</ref>) Tencent Holding Ltd was listed on the [[Hong Kong Stock Exchange]] on 16 June 2004,<ref name="Tencent En" /> and it was added as a [[Hang Seng Index Constituent Stock]] in 2008.<ref>{{cite web |url= http://main.hsi.com.hk/hsicom/announce/20080509e.pdf |title=Hang Seng Indexes |publisher= |accessdate=14 August 2015 |url-status=dead |archiveurl= https://web.archive.org/web/20081031181835/http://main.hsi.com.hk/hsicom/announce/20080509e.pdf |archivedate=31 October 2008 |df=}}</ref>
The company originally derived income solely from advertising and premium users of QQ, who pay monthly fees to receive added extras.<ref name="book" /> But by 2005, charging for use of QQ mobile, its cellular [[value-added service]], and [[licensing]] its penguin character, which could be found on snack food<ref>[http://news.gotgame.com/qq-games-on-aim-another-penguin-aims-for-the-casual-market/23035/ QQ Games on AIM: Another Penguin Aims for the Casual Market] {{webarchive|url=https://web.archive.org/web/20090414165811/http://news.gotgame.com/qq-games-on-aim-another-penguin-aims-for-the-casual-market/23035/ |date=14 April 2009 }} gotgame.com, 13 January 2009</ref> and clothing,<ref name="book" /> had also become income generators.<ref name="book" /> By 2008, Tencent was seeing profit growth from the sale of [[virtual goods]].<ref name="Businessweek">[http://www.businessweek.com/globalbiz/content/nov2008/gb20081126_827373.htm A Chinese Web Giant's Sizzling Success] {{webarchive|url=https://web.archive.org/web/20090708153609/http://www.businessweek.com/globalbiz/content/nov2008/gb20081126_827373.htm |date=8 July 2009 }} businessweek.com, 26 November 2008, 9:11AM EST</ref>
While Tencent's services have included online gaming since 2004, around 2007–2008 it rapidly increased its offerings by [[licensing]] games.<ref name="games" /> While at least two, ''[[CrossFire (game)|CrossFire]]'' and ''[[Dungeon Fighter Online]]'', were originally produced by South Korean game developers, Tencent now makes its own games.<ref name="games">{{Cite news |author1=Bruce Einhorn |author2=Brad Stone |title=Tencent: March of the Penguins |newspaper=Businessweek |pages=5/7 |date=4 August 2011 |url=http://www.businessweek.com/magazine/tencent-march-of-the-penguins-08042011_page_5.html |accessdate=8 August 2011 |url-status=dead |archiveurl=https://web.archive.org/web/20111113230733/http://www.businessweek.com/magazine/tencent-march-of-the-penguins-08042011_page_5.html |archivedate=13 November 2011 |df=}}</ref> On 21 January 2011, Tencent launched [[WeChat|Weixin]] (微信), a [[social media]] [[Mobile app|app]]. Now branded as WeChat, the app is one of the world's most powerful social media apps, due to its wide range of functions and platforms, as well as having over 1 billion monthly active users.<ref name="weixin">{{cite news|url=http://tech.sina.com.cn/i/2012-01-13/11256636131.shtml|date=2012-01-13|newspaper=环球企业家|accessdate=2012-12-03|script-title=zh:微信进行时:厚积薄发的力量|archive-url=https://web.archive.org/web/20181116101430/http://tech.sina.com.cn/i/2012-01-13/11256636131.shtml|archive-date=16 November 2018|url-status=live}}</ref><ref>{{cite news|url=https://technode.com/2018/03/05/wechat-1-billion-users/|title=WeChat now has over 1 billion active monthly users worldwide · TechNode|date=5 March 2018|work=TechNode|access-date=28 February 2019|archive-url=https://web.archive.org/web/20190407153530/https://technode.com/2018/03/05/wechat-1-billion-users/|archive-date=7 April 2019|url-status=live}}</ref><ref>{{cite news|url=https://www.pandasecurity.com/mediacenter/social-media/wechat-set-shake-tech-industry/|title=Is WeChat, the chinese messaging app, set to shake up the tech industry?|date=8 December 2016|work=Panda Security Mediacenter|access-date=28 February 2019|archive-url=https://web.archive.org/web/20190528170542/https://www.pandasecurity.com/mediacenter/social-media/wechat-set-shake-tech-industry/|archive-date=28 May 2019|url-status=live}}</ref><ref>{{cite news|url=https://www.fastcompany.com/3065255/china-wechat-tencent-red-envelopes-and-social-money|title=How WeChat Became China's App For Everything|date=2 January 2017|work=Fast Company|access-date=28 February 2019|archive-url=https://web.archive.org/web/20170103135948/https://www.fastcompany.com/3065255/china-wechat-tencent-red-envelopes-and-social-money|archive-date=3 January 2017|url-status=live}}</ref>

===2011–2014: Early investments===
On 18 February 2011, Tencent acquired a majority equity interest (92.78%)<ref name="TE11">[http://tencent.com/en-us/content/ir/rp/2011/attachments/201101.pdf Tencent Interim Report 2011] {{webarchive|url=https://web.archive.org/web/20140308024641/http://tencent.com/en-us/content/ir/rp/2011/attachments/201101.pdf |date=8 March 2014 }} Tencent Official Site, Retrieved 22 February 2014.</ref> in [[Riot Games]], developer of [[League of Legends]], for about US$230 million. Tencent had already held 22.34% of the equity interest out of a previous investment in 2008. On 16 December 2015, Riot Games sold its remaining equity to Tencent Holdings.<ref>{{cite web |url=http://www.thescoreesports.com/lol/news/5378 |title=Tencent purchases remaining shares in Riot Games to hold 100% of equity |first=Kelsey |last=Moser |website=TheScore eSports |publisher=TheScore Inc. |date=16 December 2015 |access-date=17 December 2015 |archive-url=https://web.archive.org/web/20151218044128/http://www.thescoreesports.com/lol/news/5378 |archive-date=18 December 2015 |url-status=live }}</ref><ref>{{cite web |url=http://www.polygon.com/2015/12/16/10326320/riot-games-now-owned-entirely-by-tencent |title=Riot Games now owned entirely by Tencent |first=Allegra |last=Frank |website=[[Polygon (website)|Polygon]] |date=16 December 2015 |accessdate=16 December 2015 |archive-url=https://web.archive.org/web/20151218235713/http://www.polygon.com/2015/12/16/10326320/riot-games-now-owned-entirely-by-tencent |archive-date=18 December 2015 |url-status=live }}</ref> Tencent acquired a minority stake in [[Epic Games]], developer of franchises like ''[[Fortnite]]'', ''[[Unreal (video game series)|Unreal]]'', ''[[Gears of War (series)|Gears of War]]'' and ''[[Infinity Blade]]'', in June 2012.<ref>{{cite web |title=Gears of War studio sells minority stake to Chinese Internet company |url=http://asia.gamespot.com/news/gears-of-war-studio-sells-minority-stake-to-chinese-internet-company-6383233 |publisher=Gamespot |url-status=dead |archiveurl=https://web.archive.org/web/20120623222738/http://asia.gamespot.com/news/gears-of-war-studio-sells-minority-stake-to-chinese-internet-company-6383233 |archivedate=23 June 2012 |df=}}</ref> Tencent in 2013 increased its stake in Kingsoft Network Technology, a subsidiary of Kingsoft Corporation, to 18%. Tencent previously had a 15.68% stake in the company and raised the stake through a US$46.98 million investment.<ref>{{cite web |url=http://bw-original-reporting.tumblr.com/post/54098848628/baidu-missed-out-on-kingsoft-network-investment |title=Baidu Missed Out on Kingsoft Network Investment; Tencent invests USD 46.98 million In US 52 million Round |last=Hsu |first=Alex |date=28 June 2013 |url-status=dead |archiveurl=https://web.archive.org/web/20131105002650/http://bw-original-reporting.tumblr.com/post/54098848628/baidu-missed-out-on-kingsoft-network-investment |archivedate=5 November 2013 |df=}}</ref> Tencent took part in [[Activision Blizzard]] splitting from [[Vivendi]] as a passive investor in 2013<ref name="joy1">[http://www.joystiq.com/2013/07/26/activision-vivendi-split-for-8-billion/ Activision buys itself back from Vivendi for $8 billion] {{Webarchive|url=https://web.archive.org/web/20140122095015/http://www.joystiq.com/2013/07/26/activision-vivendi-split-for-8-billion/ |date=22 January 2014 }} joystiq.com, Retrieved 28 February 2014.</ref><ref>{{cite news |url=http://mobile.reuters.com/article/idUSFWN19F01H |title=BRIEF-Tencent Holdings reports 5.023 pct passive stake in... |first=Reuters |last=Editorial |publisher= |newspaper=Reuters |date=23 June 2016 |access-date=25 February 2017 |archive-url=https://web.archive.org/web/20170226131123/http://mobile.reuters.com/article/idUSFWN19F01H |archive-date=26 February 2017 |url-status=live }}</ref> and now owns less than 4.9% of the shares as of 2017.<ref>{{cite web |url=https://www.cnbc.com/2017/11/09/chinese-ipos-in-the-us-an-indirect-battle-between-alibaba-and-tencent.html |title=Two tech giants are behind the pick-up in China IPOs on US exchanges |first=Evelyn |last=Cheng |date=9 November 2017 |publisher= |access-date=11 November 2017 |archive-url=https://web.archive.org/web/20171112074503/https://www.cnbc.com/2017/11/09/chinese-ipos-in-the-us-an-indirect-battle-between-alibaba-and-tencent.html |archive-date=12 November 2017 |url-status=live }}</ref> On 17 September 2013, it was announced that Tencent had invested $448 million for a minority share in Chinese search engine [[Sogou.com]], the subsidiary of [[Sohu]], Inc.<ref>{{cite web |title=Tencent invested $448 million in Chinese search engine Sogou |url=http://ceoworld.biz/2013/09/17/chinese-tencent-is-now-worth-almost-twice-as-much-as-baidu-close-to-facebook |publisher=CEOWORLD Magazine |last=Aitken |first=Todd |date=17 September 2013 |access-date=17 September 2013 |archive-url=https://web.archive.org/web/20150307050539/http://ceoworld.biz/2013/09/17/chinese-tencent-is-now-worth-almost-twice-as-much-as-baidu-close-to-facebook |archive-date=7 March 2015 |url-status=live }}</ref>

On 15 January 2014, Tencent said it will invest HKD 1.5 billion (US$193.45 million) in logistics and warehouse firm China South City Holdings Ltd to develop its e-commerce and logistics business.<ref>{{cite web |url=https://www.reuters.com/article/2014/01/15/tencent-chinasouthcity-idUSB9N0K200Q20140115 |title=Tencent Holdings to invest $193 mln in China South City Holdings |author=Reuters Editorial |date=15 January 2014 |work=Reuters |access-date=2 July 2017 |archive-url=https://web.archive.org/web/20150924192506/http://www.reuters.com/article/2014/01/15/tencent-chinasouthcity-idUSB9N0K200Q20140115 |archive-date=24 September 2015 |url-status=live }}</ref> On 27 February 2014, Tencent purchased a 20-percent stake in restaurant ratings and group buying website Dianping for $400 million.<ref>{{cite web |url= http://www.iresearchchina.com/views/5493.html |title=Tencent Takes a Stake in Dianping For O2O Plan |publisher= |accessdate= |url-status=dead |archiveurl= https://web.archive.org/web/20150924040159/http://www.iresearchchina.com/views/5493.html |archivedate=24 September 2015 |df=|date = 28 February 2014}}</ref> On 10 March 2014, Tencent bought a 15 percent stake in Chinese e-commerce website [[JD.com]] Inc. by paying cash and handing over its e-commerce businesses Paipai, QQ Wanggou and a stake in Yixun to JD.com to build a stronger competitor to [[Alibaba Group]].<ref name=":5">{{cite web |url=https://www.bloomberg.com/news/2014-03-10/tencent-agrees-to-buy-15-stake-in-jd-com-for-214-7-million.html |title=Tencent to Buy 15% Stake in JD.com to Boost E-Commerce |author=Lulu Yilun Chen |date=10 March 2014 |work=Bloomberg.com |accessdate=14 August 2015 |archive-url=https://web.archive.org/web/20150111020057/http://www.bloomberg.com/news/2014-03-10/tencent-agrees-to-buy-15-stake-in-jd-com-for-214-7-million.html |archive-date=11 January 2015 |url-status=live }}</ref> On 22 May 2014, JD.com got listed on NASDAQ and Tencent expanded its stake in the company to 17.43% on a fully diluted basis by investing an additional US$1,325 million.<ref>[http://www.tencent.com/en-us/content/ir/rp/2014/attachments/201401.pdf Tencent Interim Report 2014] {{Webarchive|url=https://web.archive.org/web/20141023124703/http://www.tencent.com/en-us/content/ir/rp/2014/attachments/201401.pdf |date=23 October 2014 }} Tencent Official Site, Retrieved 23 October 2014.</ref> On 27 March 2014, it was announced that Tencent had agreed to pay about $500 million for a 28 percent stake in South Korea's CJ Games.<ref>{{cite web |url=https://www.bloomberg.com/news/2014-03-26/tencent-to-pay-500-million-for-stake-in-cj-games.html |title=Tencent to Pay $500 Million for Stake in CJ Games |author=Lulu Yilun Chen |date=27 March 2014 |work=Bloomberg.com |accessdate=14 August 2015 |archive-url=https://web.archive.org/web/20150110035425/http://www.bloomberg.com/news/2014-03-26/tencent-to-pay-500-million-for-stake-in-cj-games.html |archive-date=10 January 2015 |url-status=live }}</ref> On 27 June 2014, Tencent announced that it had agreed to buy a 19.9 percent stake in Chinese e-commerce website 58.com (WUBA) Inc. for $736 million.<ref>{{cite web |url=https://www.bloomberg.com/news/2014-06-27/tencent-buys-20-of-china-s-58-com-for-736-million.html |title=Tencent Buys 20% of China's 58.com for $736 Million |date=27 June 2014 |work=Bloomberg.com |accessdate=14 August 2015 |archive-url=https://web.archive.org/web/20150110114729/http://www.bloomberg.com/news/2014-06-27/tencent-buys-20-of-china-s-58-com-for-736-million.html |archive-date=10 January 2015 |url-status=live }}</ref> On 17 April 2015, Tencent announced it has bought an additional $400 million worth of shares, rising its stake in the company to about 25%.<ref>{{cite web |url=https://www.bloomberg.com/news/articles/2015-04-17/58-com-to-buy-43-of-china-rival-ganji-as-tencent-raises-stake |title=58.Com to Buy 43% of Rival Ganji as Tencent Raises Stake |author=Suresh Seshadri |date=17 April 2015 |work=Bloomberg.com |accessdate=14 August 2015 |archive-url=https://web.archive.org/web/20150813020301/http://www.bloomberg.com/news/articles/2015-04-17/58-com-to-buy-43-of-china-rival-ganji-as-tencent-raises-stake |archive-date=13 August 2015 |url-status=live }}</ref> On 16 October 2014, via its wholly held subsidiary Hongze Lake Investment Ltd, Tencent announced that it had bought a 7% stake in lottery technology firm China LotSynergy Holdings Ltd for HKD 445.5 million (US$57.4 million).<ref>{{cite web |url=http://www.ggrasia.com/tencent-unit-buys-into-lottery-provider-china-lotsynergy/ |title=GGRAsia – Tencent unit buys into lottery provider China LotSynergy |publisher= |accessdate=14 August 2015 |archive-url=https://web.archive.org/web/20150924022026/http://www.ggrasia.com/tencent-unit-buys-into-lottery-provider-china-lotsynergy/ |archive-date=24 September 2015 |url-status=live }}</ref> On 23 October 2014, Tencent pitched in $145 million for a 10 percent stake in Koudai Gouwu, a Chinese mobile shopping portal.<ref>{{cite web |url=https://www.techinasia.com/chinese-mobile-shopping-app-secures-350m-led-tencent-pose-biggest-threat-alibaba/ |title=Chinese mobile shopping app Koudai gets $350M led by Tencent |work=Tech in Asia |accessdate=14 August 2015 |archive-url=https://web.archive.org/web/20150905210736/https://www.techinasia.com/chinese-mobile-shopping-app-secures-350m-led-tencent-pose-biggest-threat-alibaba/ |archive-date=5 September 2015 |url-status=live }}</ref> In November 2014, the company announced a deal with [[HBO]] which would give it exclusive rights for distribution in China.<ref>Osawa, Juro. [https://www.wsj.com/articles/tencent-partners-with-hbo-to-distribute-tv-dramas-movies-online-in-china-1416902891 "Tencent to Distribute HBO Dramas, Movies Online in China"] {{Webarchive|url=https://web.archive.org/web/20170331114750/https://www.wsj.com/articles/tencent-partners-with-hbo-to-distribute-tv-dramas-movies-online-in-china-1416902891 |date=31 March 2017 }}, ''The Wall Street Journal'', 24 November 2014. Accessed 10 August 2015.</ref> On 9 December 2014, Chinese taxi-hailing app Didi Dache announced that it had raised more than $700 million in a funding round led by Tencent and Singaporean state investment firm Temasek Holdings.<ref>{{cite web |url=https://blogs.wsj.com/digits/2014/12/09/chinese-taxi-hailing-app-didi-raises-over-700m-led-by-temasek/ |title=Chinese Taxi-Hailing App Didi Raises More Than $700 Million |author=Gillian Wong |work=WSJ |accessdate=14 August 2015 |date=9 December 2014 |archive-url=https://web.archive.org/web/20150723133732/http://blogs.wsj.com/digits/2014/12/09/chinese-taxi-hailing-app-didi-raises-over-700m-led-by-temasek/ |archive-date=23 July 2015 |url-status=live }}</ref>

===2015–2019: Continued investments===
[[File:BYD Song Max facelift.jpg|thumb|[[BYD Auto|BYD]], one of the chief corporate sponsors for Tencent.|alt=]]

On January 2015, Tencent launched [[WeBank (China)]], China's first online-only bank.<ref>{{cite news |author=Gabriel Wildau |title=Tencent launches China's first online-only bank |quote= |newspaper=[[Financial Times]] |date=5 January 2015 |url=http://www.ft.com/cms/s/0/ccc5a6dc-9488-11e4-82c7-00144feabdc0.html#axzz3RwNcxW9s |accessdate=16 February 2015 |archive-url=https://web.archive.org/web/20150213200546/http://www.ft.com/cms/s/0/ccc5a6dc-9488-11e4-82c7-00144feabdc0.html#axzz3RwNcxW9s |archive-date=13 February 2015 |url-status=live }}</ref> On 30 January 2015, Tencent announced that it had signed a US$700 million deal with the [[National Basketball Association]] to stream American basketball games in China.<ref>{{cite web |url=https://www.bloomberg.com/news/articles/2015-01-30/nba-expands-china-business-with-five-year-tencent-extension |title=NBA Expands China Business With Five-Year Tencent Extension |author=Eben Novy-Williams |date=30 January 2015 |work=Bloomberg.com |accessdate=14 August 2015 |archive-url=https://web.archive.org/web/20150801163321/http://www.bloomberg.com/news/articles/2015-01-30/nba-expands-china-business-with-five-year-tencent-extension |archive-date=1 August 2015 |url-status=live }}</ref> Later that year, Chinese automaker [[BYD Auto|BYD]] became the chief corporate sponsor for Tencent's NBA broadcasts.<ref>{{cite web |url=http://en.ytsports.cn/news-1975.html |title=Chinese auto brand to sponsor Tencent's NBA coverage |author=Pu Yang |date=29 December 2015 |work=YT Sports |accessdate=29 December 2015 |archive-url=https://web.archive.org/web/20160911214358/http://en.ytsports.cn/news-1975.html |archive-date=11 September 2016 |url-status=live }}</ref> In October 2019 Tencent began sending out refunds to customers after cancelling the broadcast of NBA games in response [[Houston Rockets]] general manager [[Daryl Morey]]'s social media comments in support of [[2019 Hong Kong protests|protests in Hong Kong]].<ref>{{Cite news|url = https://www.reuters.com/article/us-china-basketball-tencent-holdings/nba-fans-in-china-seek-refund-from-tencent-as-streaming-suspended-idUSKBN1WO0FL|title = NBA fans in China seek refund from Tencent as streaming suspended|newspaper = Reuters|date = 10 October 2019|access-date = 9 October 2019|archive-url = https://web.archive.org/web/20191009170252/https://www.reuters.com/article/us-china-basketball-tencent-holdings/nba-fans-in-china-seek-refund-from-tencent-as-streaming-suspended-idUSKBN1WO0FL|archive-date = 9 October 2019|url-status = live}}</ref> On 21 June 2016 Tencent announced a deal to acquire 84.3% of [[Supercell (video game company)|Supercell]], developer of [[Clash of Clans]], with US$8.6 billion.<ref>{{cite web |url=https://www.wsj.com/articles/tencent-agrees-to-acquire-clash-of-clans-maker-supercell-1466493612 |title=Tencent Seals Deal to Buy 'Clash of Clans' Developer Supercell for $8.6 Billion |author="Juro Osawa & Rick Carew |date=21 June 2016 |work=WSJ |accessdate=21 June 2016 |archive-url=https://web.archive.org/web/20160621140613/http://www.wsj.com/articles/tencent-agrees-to-acquire-clash-of-clans-maker-supercell-1466493612 |archive-date=21 June 2016 |url-status=live }}</ref> In July 2016, Tencent acquired a majority stake in China Music Corporation.<ref>{{cite web |url=https://variety.com/2016/biz/asia/tencent-to-become-chinas-top-music-company-following-deal-1201814213/ |title=Tencent to Become China's Top Music Company Following Deal |first=Patrick |last=Frater |date=14 July 2016 |accessdate=14 July 2016 |work=[[Variety (magazine)|Variety]] |archive-url=https://web.archive.org/web/20160715151255/http://variety.com/2016/biz/asia/tencent-to-become-chinas-top-music-company-following-deal-1201814213/ |archive-date=15 July 2016 |url-status=live }}</ref> In 2016, Tencent, together with [[Foxconn]] and luxury-car dealer Harmony New Energy Auto founded [[Future Mobility]], a car startup that aims to sell all-electric fully autonomous premium cars in 2020.<ref>{{cite web |url=https://www.wsj.com/articles/tencent-backed-company-aims-to-launch-smart-electric-cars-before-2020-1468302895 |title=Tencent-Backed Company Aims to Launch Smart-Electric Cars Before 2020 |date=12 July 2016 |publisher= |via=www.wsj.com |access-date=11 March 2017 |archive-url=https://web.archive.org/web/20170331030437/https://www.wsj.com/articles/tencent-backed-company-aims-to-launch-smart-electric-cars-before-2020-1468302895 |archive-date=31 March 2017 |url-status=live }}</ref> On 28 March 2017, [[Tesla, Inc.]] announced Tencent had purchased a 5% stake in Tesla for US$1.78 billion, the automotive control systems of which it subsequently successfully performed penetration-testing until 2019<ref name="wsj-tesla-stock">{{cite news |last=Higgins |first=Tim |last2=Steele |first2=Anne |date=29 March 2017 |title=Tesla Gets Backing of Chinese Internet Giant Tencent |url=https://www.wsj.com/articles/chinas-tencent-buys-5-stake-in-tesla-1490702095?tesla=y |work=[[Wall Street Journal]] |location=[[New York City, New York]], [[United States]] |access-date=30 March 2017 |archive-url=https://web.archive.org/web/20170330040236/https://www.wsj.com/articles/chinas-tencent-buys-5-stake-in-tesla-1490702095?tesla=y |archive-date=30 March 2017 |url-status=live }}</ref><ref>{{cite news |url=https://www.reuters.com/article/us-tesla-stake-tencent-holdings-idUSKBN16Z1FJ |title=Chinese tech giant Tencent takes 5 percent stake in Tesla |author=Rishika Sadam |work=Reuters |date=28 March 2017 |accessdate=28 March 2017 |archive-url=https://web.archive.org/web/20170328125515/http://www.reuters.com/article/us-tesla-stake-tencent-holdings-idUSKBN16Z1FJ |archive-date=28 March 2017 |url-status=live }}</ref> In a "direct challenge to Chinese search engine [[Baidu]]," in May 2017 Tencent entered news feed and search functions for its [[WeChat]] app, which the ''Financial Times'' reported was used by 770 million people at the time.<ref name="ft-yang">{{cite news |last=Yang |first=Yuang |last2=Yang |first2=Yingzhi |date=18 May 2017 |title=Tencent pushes into news feed and search in challenge to Baidu |url=https://www.ft.com/content/59ca05e8-3ba6-11e7-821a-6027b8a20f23 |work=[[Financial Times]] |location=[[United Kingdom]] |access-date=18 May 2017 |archive-url=https://web.archive.org/web/20170521055700/https://www.ft.com/content/59ca05e8-3ba6-11e7-821a-6027b8a20f23 |archive-date=21 May 2017 |url-status=live }}</ref>

In May 2017, Tencent surpassed [[Wells Fargo]] to enter the world's top 10 most valuable companies.<ref>{{cite news |last1=Pham |first1=Sherisse |title=China's Tencent is now worth $300 billion |url=http://money.cnn.com/2017/05/03/investing/china-tencent-300-billion-company/ |work=CNNMoney |date=3 May 2017 |access-date=5 May 2017 |archive-url=https://web.archive.org/web/20170505064723/http://money.cnn.com/2017/05/03/investing/china-tencent-300-billion-company/ |archive-date=5 May 2017 |url-status=live }}</ref><ref>{{cite news |title=Tech giant Tencent's market cap swells into world's top 10 |url=https://www.telegraph.co.uk/news/world/china-watch/business/tech-giant-tencent-market-world-10th/ |work=The Telegraph |access-date=5 April 2018 |archive-url=https://web.archive.org/web/20180103135244/http://www.telegraph.co.uk/news/world/china-watch/business/tech-giant-tencent-market-world-10th/ |archive-date=3 January 2018 |url-status=live }}</ref><ref>{{cite news |title=Tencent shares continue to soar, pushing Hang Seng higher |url=http://www.scmp.com/business/companies/article/2095292/hong-kong-stocks-seen-higher-positive-us-lead |work=South China Morning Post |language=en |access-date=23 May 2017 |archive-url=https://web.archive.org/web/20170523074652/http://www.scmp.com/business/companies/article/2095292/hong-kong-stocks-seen-higher-positive-us-lead |archive-date=23 May 2017 |url-status=live }}</ref> Tencent has also entered an agreement with the Wuhu City Council to build the world's first [[eSports]] town in the Chinese city of [[Wuhu]], which comprises an eSports theme park, eSports university, cultural and creative park, animation industrial park, creative block, tech entrepreneurial community and Tencent Cloud's data center. The site will be used for the education and accommodation of future eSports players, as well as hosting national eSports events and serving as a hub for Tencent's game development. Aside from Wuhu, another eSports theme park has been planned in [[Chengdu]].<ref>{{cite news |title=Tencent are going to build an "esports town" |url=https://www.pcgamesn.com/league-of-legends/tencent-esports-town |work=PCGamesN |access-date=22 September 2017 |archive-url=https://web.archive.org/web/20170923002141/https://www.pcgamesn.com/league-of-legends/tencent-esports-town |archive-date=23 September 2017 |url-status=live }}</ref><ref>{{cite news |title=Chinese internet giant Tencent is building an eSports park |url=https://www.engadget.com/2017/05/16/chinese-internet-giant-tencent-is-building-an-esports-park/ |work=Engadget |access-date=22 September 2017 |archive-url=https://web.archive.org/web/20170922195136/https://www.engadget.com/2017/05/16/chinese-internet-giant-tencent-is-building-an-esports-park/ |archive-date=22 September 2017 |url-status=live }}</ref>

In June 2017, Tencent became the 8th most valuable company in [[BrandZ]]'s Top 100 Most Valuable Global Brands, signalling its growing influence globally as well as the rise of Chinese brands.<ref>{{cite news |title=Tencent ranked eighth most valuable brand in the world as Chinese brands storm top 100 list |url=http://www.thedrum.com/news/2017/06/08/tencent-ranked-eighth-most-valuable-brand-the-world-chinese-brands-storm-top-100 |work=The Drum |language=en |access-date=8 June 2017 |archive-url=https://web.archive.org/web/20170808194110/http://www.thedrum.com/news/2017/06/08/tencent-ranked-eighth-most-valuable-brand-the-world-chinese-brands-storm-top-100 |archive-date=8 August 2017 |url-status=live }}</ref><ref>{{cite news|url = http://asia.nikkei.com/Business/Trends/China-s-Tencent-cracks-top-10-most-valuable-brands-list|title = China's Tencent cracks top 10 'most valuable' brands list|work = Nikkei Asian Review|author = Tsubasa Suruga|date = 8 June 2017|access-date = 8 June 2017|archive-url = https://web.archive.org/web/20170608104525/http://asia.nikkei.com/Business/Trends/China-s-Tencent-cracks-top-10-most-valuable-brands-list|archive-date = 8 June 2017|url-status = live}}</ref><ref>{{cite news |title=Tencent ranks in top 10 of global brands, signals China's emergence |url=http://techwireasia.com/2017/06/tencent-ranks-top-10-global-brands-signals-chinas-emergence/#7OQrVXeGYK2PfShC.97 |work=techwireasia.com |access-date=8 June 2017 |archive-url=https://web.archive.org/web/20170607030548/http://techwireasia.com/2017/06/tencent-ranks-top-10-global-brands-signals-chinas-emergence/#7OQrVXeGYK2PfShC.97 |archive-date=7 June 2017 |url-status=live }}</ref> [[Alibaba Group|Alibaba]] overtook Tencent as Asia's most valuable company as its stocks surged after the company hosted its 2017 Investor's day.<ref>{{cite news |title=Alibaba is Asia's No. 1 company as value soars to US$360 billion |url=http://www.scmp.com/tech/enterprises/article/2097570/alibabas-market-value-soars-record-us360-billion-bullish-2018-sales |work=South China Morning Post |language=en |access-date=9 June 2017 |archive-url=https://web.archive.org/web/20170609110911/http://www.scmp.com/tech/enterprises/article/2097570/alibabas-market-value-soars-record-us360-billion-bullish-2018-sales |archive-date=9 June 2017 |url-status=live }}</ref> The company has also developed its own voice assistant Xiaowei, and is in the midst of discussion to acquire [[Rovio Entertainment]], the developer of [[Angry Birds]].<ref name=":1">{{cite news |title=Tech in Asia - Connecting Asia's startup ecosystem |url=https://www.techinasia.com/tencent-voice-assistant-launch |work=www.techinasia.com |access-date=30 June 2017 |archive-url=https://web.archive.org/web/20170808194603/https://www.techinasia.com/tencent-voice-assistant-launch |archive-date=8 August 2017 |url-status=live }}</ref><ref name=":2">{{cite news |title=Tencent eyes 'Angry Birds' maker Rovio to strengthen its mobile gaming dominance |url=http://www.businessinsider.com/tencent-angry-birds-rovio-2017-6?IR=T&r=US&IR=T |work=Business Insider |language=en |access-date=30 June 2017 |archive-url=https://web.archive.org/web/20170808194807/http://www.businessinsider.com/tencent-angry-birds-rovio-2017-6?IR=T&r=US&IR=T |archive-date=8 August 2017 |url-status=live }}</ref> At the same period, Tencent introduced its '''mini-programs''' feature that allows smartphone users to access [[mobile app]]s across the globe on [[WeChat]] without downloading them.<ref>{{cite news |title=Tencent Dominates in China. Next Challenge Is Rest of the World |url=https://www.bloomberg.com/news/features/2017-06-28/tencent-rules-china-the-problem-is-the-rest-of-the-world |work=Bloomberg.com |date=28 June 2017 |access-date=19 September 2017 |archive-url=https://web.archive.org/web/20170919093218/https://www.bloomberg.com/news/features/2017-06-28/tencent-rules-china-the-problem-is-the-rest-of-the-world |archive-date=19 September 2017 |url-status=live }}</ref> In July 2017, Tencent bought a 9% share in [[Frontier Developments]],<ref>{{Cite web|url=https://k.caixinglobal.com//web/detail_19658|title=Tencent Buys 3.39 Million New Shares in British Video-Game Maker Frontier Developments for $23 Million|website=k.caixinglobal.com|language=en|access-date=2018-08-15|archive-url=https://web.archive.org/web/20180815131609/https://k.caixinglobal.com//web/detail_19658|archive-date=15 August 2018|url-status=live}}</ref> the creator of the ''[[Elite: Dangerous]]'' and ''[[Planet Coaster]]'' franchises; as well as developer for ''[[Rollercoaster Tycoon]]'' 2 & 3.<ref>{{cite news |url=http://www.eurogamer.net/articles/2017-07-28-chinese-game-giant-tencent-buys-9-percent-of-elite-dangerous-dev-frontier |title=Chinese game giant Tencent buys 9% of Elite Dangerous dev Frontier |work=[[Eurogamer]] |date=28 July 2017 |access-date=28 July 2017 |archive-url=https://web.archive.org/web/20170728202935/http://www.eurogamer.net/articles/2017-07-28-chinese-game-giant-tencent-buys-9-percent-of-elite-dangerous-dev-frontier |archive-date=28 July 2017 |url-status=live }}</ref> In August 2017, after Tencent announced the second quarter 2016 financial report, the stock price rose by 6.2% in the Hong Kong stock market, and the market value reached US$429 billion.<ref>{{Cite news|url=http://uk.businessinsider.com/tencent-replaces-jack-mas-alibaba-as-chinas-biggest-tech-company-2016-8|title=There's a new king of Chinese tech|work=Business Insider|access-date=11 March 2018|archive-url=https://web.archive.org/web/20171024171931/http://uk.businessinsider.com/tencent-replaces-jack-mas-alibaba-as-chinas-biggest-tech-company-2016-8|archive-date=24 October 2017|url-status=live}}</ref> Tencent became the second Asian company after [[Alibaba Group]] to surpass US$400 billion market cap.<ref>{{cite news |title=Tencent Q2'17 results show explosive growth - WalktheChat |url=https://walkthechat.com/tencent-q217-results-show-explosive-growth/ |work=WalktheChat |date=20 August 2017 |access-date=17 September 2017 |archive-url=https://web.archive.org/web/20170918020925/https://walkthechat.com/tencent-q217-results-show-explosive-growth/ |archive-date=18 September 2017 |url-status=live }}</ref> Tencent has also created an alliance to its own [[Artificial intelligence|AI]] self-driving program, similar to [[Baidu]]'s '''Apollo Project''', recruiting numerous industry players in the [[automotive industry]].<ref>{{cite news |title=Tencent joins the fray with Baidu in AI apps for self-driving cars |url=http://www.scmp.com/business/companies/article/2108489/tencent-forms-alliance-push-ai-applications-self-driving |work=South China Morning Post |language=en |access-date=21 September 2017 |archive-url=https://web.archive.org/web/20170921195656/http://www.scmp.com/business/companies/article/2108489/tencent-forms-alliance-push-ai-applications-self-driving |archive-date=21 September 2017 |url-status=live }}</ref><ref>{{cite news |title=Tencent and Guangzhou team up to develop smart cars |url=https://www.ft.com/content/a145024c-9d17-11e7-8cd4-932067fbf946 |work=Financial Times |url-access=subscription |access-date=21 September 2017 |archive-url=https://web.archive.org/web/20170922001812/https://www.ft.com/content/a145024c-9d17-11e7-8cd4-932067fbf946 |archive-date=22 September 2017 |url-status=live }}</ref> It is also collaborating with [[L'Oréal]], the world's largest cosmetics company, to explore digital marketing under the Joint Business Partnership (JBP) agreement and unleash new marketing innovations.<ref>{{cite news |title=When Beauty meets MarTech - L'OREAL and Tencent to Unleash Marketing Innovations |url=http://www.asiaone.com/business/when-beauty-meets-martech--loreal-and-tencent-to-unleash-marketing-innovations |work=AsiaOne |access-date=23 September 2017 |archive-url=https://web.archive.org/web/20170923193828/http://www.asiaone.com/business/when-beauty-meets-martech--loreal-and-tencent-to-unleash-marketing-innovations |archive-date=23 September 2017 |url-status=live }}</ref>

In November 2017, Tencent revealed that it had purchased a 12% stake in [[Snap (company)|Snap Inc]] in the open market, with plans to help establish [[Snapchat]] as a gaming platform.<ref name=wsj-ma/><ref name=wsj-ma>{{cite news |last1=Ma |first1=Wayne |last2=Russolillo |first2=Steven |date=8 November 2017 |title=Tencent Continues to Snap Up Stakes in U.S. Startups |url=https://www.wsj.com/articles/tencent-continues-to-snap-up-stakes-in-u-s-startups-1510187357?tesla=y |work=[[The Wall Street Journal]] |location=New York City, New York, United States |access-date=13 November 2017 |archive-url=https://web.archive.org/web/20171113045358/https://www.wsj.com/articles/tencent-continues-to-snap-up-stakes-in-u-s-startups-1510187357?tesla=y |archive-date=13 November 2017 |url-status=live }}</ref><ref>{{cite news |title=Tencent to help establish Snapchat as games platform |url=http://www.gamesindustry.biz/articles/2017-11-13-tencent-to-help-establish-snapchat-as-games-platform |work=GamesIndustry.biz |language=en |access-date=15 November 2017 |archive-url=https://web.archive.org/web/20171115193519/http://www.gamesindustry.biz/articles/2017-11-13-tencent-to-help-establish-snapchat-as-games-platform |archive-date=15 November 2017 |url-status=live }}</ref><ref>{{cite news |title=China's Tencent bought 12 percent of Snap — and everything else we learned from Snap's earnings report |url=https://www.recode.net/2017/11/8/16624020/tencent-snap-snapchat-investment-spectacles-tim-sehn-redesign-earnings |work=Recode |access-date=9 November 2017 |archive-url=https://web.archive.org/web/20171109025907/https://www.recode.net/2017/11/8/16624020/tencent-snap-snapchat-investment-spectacles-tim-sehn-redesign-earnings |archive-date=9 November 2017 |url-status=live }}</ref> Tencent remained the largest video game publisher in the world by revenue, and had a market capitalisation of around $475 billion. In the same month, Tencent announced the company's Q3 results that exceeded optimistic expectations with skyrocketing sales, net income and gaming revenue, while WeChat reached 980 million [[monthly active users]].<ref name="Bloomberg.com"/> It will be earmarking billions of dollars to amass a catalogue of user-generated content, in competition with [[YouTube]].<ref>{{cite news |title=Tencent plans $US3bn drive to ramp up YouTube-style content |url=http://www.afr.com/news/world/tencent-plans-us3bn-drive-to-ramp-up-youtubestyle-content-20171116-gzmu0q |work=Financial Review |date=16 November 2017 |access-date=16 November 2017 |archive-url=https://web.archive.org/web/20171116132228/http://www.afr.com/news/world/tencent-plans-us3bn-drive-to-ramp-up-youtubestyle-content-20171116-gzmu0q |archive-date=16 November 2017 |url-status=live }}</ref> The company also broke records by becoming the first Asian company to cross US$500 billion valuation, and surpassing Facebook to enter the top 5 list of the world's biggest firms.<ref name="m.scmp.com"/><ref name="ycharts.com"/><ref name="Tech2"/><ref name="CNBC"/><ref>{{cite news |last1=GmbH |first1=finanzen.net |title=UPDATE 1-Tencent on global path as it surpasses Facebook in valuation (700, DIS, AAPL, AMZN) |url=http://markets.businessinsider.com/news/stocks/r-update-1-tencent-on-global-path-as-it-surpasses-facebook-in-valuation-2017-11-1008892142 |work=markets.businessinsider.com |access-date=21 November 2017 |archive-url=https://web.archive.org/web/20171201042805/http://markets.businessinsider.com/news/stocks/r-update-1-tencent-on-global-path-as-it-surpasses-facebook-in-valuation-2017-11-1008892142 |archive-date=1 December 2017 |url-status=live }}</ref><ref>{{cite news |title=Tencent on global path as it surpasses Facebook in valuation |url=https://www.reuters.com/article/us-tencent-strategy/tencent-on-global-path-as-it-surpasses-facebook-in-valuation-idUSKBN1DK1S1 |work=Reuters |date=2017 |access-date=21 November 2017 |archive-url=https://web.archive.org/web/20171121073237/https://www.reuters.com/article/us-tencent-strategy/tencent-on-global-path-as-it-surpasses-facebook-in-valuation-idUSKBN1DK1S1 |archive-date=21 November 2017 |url-status=live }}</ref><ref>{{cite news |title=Tencent overtakes Facebook as market cap hits $531bn |url=https://www.fin24.com/Tech/Companies/tencent-overtakes-facebook-as-market-cap-hits-531bn-20171121 |work=Fin24 |access-date=21 November 2017 |archive-url=https://web.archive.org/web/20171121104012/https://www.fin24.com/Tech/Companies/tencent-overtakes-facebook-as-market-cap-hits-531bn-20171121 |archive-date=21 November 2017 |url-status=live }}</ref><ref name="Rappler">{{cite news |title=China's Tencent overtakes Facebook in market value |url=https://www.rappler.com/technology/news/189130-china-tencent-overtakes-facebook-market-value |work=Rappler |language=en |access-date=21 November 2017 |archive-url=https://web.archive.org/web/20171121103643/https://www.rappler.com/technology/news/189130-china-tencent-overtakes-facebook-market-value |archive-date=21 November 2017 |url-status=live }}</ref>

In January 2018, Tencent and [[The Lego Group]], the world's largest toy company, are teaming up to jointly develop online games and potentially a social network aimed at children.<ref>{{cite news |last1=href='https://www.reuters.com'>Reuters |first1= |title=Lego teams up with Chinese internet giant Tencent |url=http://www.businessinsider.sg/lego-teams-up-with-chinese-internet-giant-tencent/ |work=Business Insider Singapore |date=15 January 2018 |access-date=15 January 2018 |archive-url=https://web.archive.org/web/20180115121955/http://www.businessinsider.sg/lego-teams-up-with-chinese-internet-giant-tencent/ |archive-date=15 January 2018 |url-status=live }}</ref><ref>{{Cite web|url=https://www.caixinglobal.com/2018-01-16/lego-builds-partnership-with-tencent-101198421.html|title=Lego Builds Partnership With Tencent - Caixin Global|website=www.caixinglobal.com|language=en|access-date=2018-08-15|archive-url=https://web.archive.org/web/20180815131611/https://www.caixinglobal.com/2018-01-16/lego-builds-partnership-with-tencent-101198421.html|archive-date=15 August 2018|url-status=live}}</ref> It also launched its first unmanned shop in [[Shanghai]], joining the likes of other major e-commerce companies including Alibaba, Amazon and JD.com, receiving over 30,000 visitors in the first two days of its opening.<ref>{{cite news |title=Tencent beats Amazon to launch unmanned shop in Shanghai |url=http://www.scmp.com/business/companies/article/2130062/tencent-beats-amazon-launch-unmanned-shop-lags-other-chinese-tech |work=South China Morning Post |language=en |access-date=22 January 2018 |archive-url=https://web.archive.org/web/20180122175729/http://www.scmp.com/business/companies/article/2130062/tencent-beats-amazon-launch-unmanned-shop-lags-other-chinese-tech |archive-date=22 January 2018 |url-status=live }}</ref> Tencent led a US$5.2 billion investment in [[Wanda Group|Wanda Commercial]],<ref>{{Cite web|url=https://www.caixinglobal.com/2018-01-30/wanda-sells-properties-adds-investors-101205014.html|title=Wanda Sells Properties, Adds Investors - Caixin Global|website=www.caixinglobal.com|language=en|access-date=2018-08-15|archive-url=https://web.archive.org/web/20180815164125/https://www.caixinglobal.com/2018-01-30/wanda-sells-properties-adds-investors-101205014.html|archive-date=15 August 2018|url-status=live}}</ref> together with [[JD.com]], [[Sunac]] and [[Suning Commerce Group|Suning Group]], to acquire shares in the conglomerate. Wanda Commercial will be renamed as Wanda Commercial Management Group, with its new investors on the board, it represents one of the world's largest single strategic investments between internet companies and brick-and-mortar commercial giants.<ref>{{cite news |title=Tencent Leads $5.4 Billion Investment in Wanda Commercial |url=https://www.bloomberg.com/news/articles/2018-01-29/tencent-leads-5-4-billion-investment-in-wanda-commercial |work=Bloomberg.com |date=29 January 2018 |language=en |access-date=29 January 2018 |archive-url=https://web.archive.org/web/20180129174429/https://www.bloomberg.com/news/articles/2018-01-29/tencent-leads-5-4-billion-investment-in-wanda-commercial |archive-date=29 January 2018 |url-status=live }}</ref> Tencent bought a 5% to 10% minority stake in [[Skydance Media]].<ref>{{cite web |url=http://www.latimes.com/business/hollywood/la-fi-ct-tencent-skydance-20180125-story.html |title=China's Tencent acquires minority stake in Skydance Media |first=Ryan |last=Faughnder |website=latimes.com |date=26 January 2018 |access-date=8 February 2018 |archive-url=https://web.archive.org/web/20180209040202/http://www.latimes.com/business/hollywood/la-fi-ct-tencent-skydance-20180125-story.html |archive-date=9 February 2018 |url-status=live }}</ref><ref>{{Cite web|url=https://www.caixinglobal.com/2018-01-26/tencent-tangos-with-hollywoods-skydance-media-101203522.html|title=Tencent Tangos With Hollywood's Skydance Media - Caixin Global|website=www.caixinglobal.com|language=en|access-date=2018-08-15|archive-url=https://web.archive.org/web/20180815131458/https://www.caixinglobal.com/2018-01-26/tencent-tangos-with-hollywoods-skydance-media-101203522.html|archive-date=15 August 2018|url-status=live}}</ref>

On 23 January 2018, Tencent and [[Carrefour]] reached strategic co-operation agreement in China.<ref>{{Cite web |url=http://www.thepaper.cn/newsDetail_forward_1963631 |title=腾讯、永辉与家乐福达成战略合作,考虑投资家乐福中国业务_10%公司_澎湃新闻-The Paper |website=www.thepaper.cn |access-date=9 March 2018 |archive-url=https://web.archive.org/web/20180309073926/http://www.thepaper.cn/newsDetail_forward_1963631 |archive-date=9 March 2018 |url-status=live }}</ref><ref>{{Cite web|url=https://k.caixinglobal.com//web/detail_22538|title=Carrefour Signs Cooperation Agreement With Tencent|website=k.caixinglobal.com|language=en|access-date=2018-08-15|archive-url=https://web.archive.org/web/20180815134455/https://k.caixinglobal.com//web/detail_22538|archive-date=15 August 2018|url-status=live}}</ref> Tencent said it was looking forward to working with Carrefour to further enrich the retail and service experience of its users and to strengthen Carrefour's services with Tencent's technological capabilities such as [[mobile payment]]s, affiliate programs, customer acquisition and cloud services.<ref>{{Cite news |url=http://www.scmp.com/tech/article/2130225/tencent-may-invest-carrefour-part-partnership-deal-internet-giants-extend |title=Carrefour seeks help from Chinese internet giant to stem sales slump |work=South China Morning Post |access-date=9 March 2018 |language=en |archive-url=https://web.archive.org/web/20180306023629/http://www.scmp.com/tech/article/2130225/tencent-may-invest-carrefour-part-partnership-deal-internet-giants-extend |archive-date=6 March 2018 |url-status=live }}</ref> Between Carrefour and [[RT-Mart]], Ali chose RT-Mart. This is a great shock to Carrefour and Tencent. So it took only two months and the two parties reached a co-operation. Tencent's stock also rose 3.17% on the day to close at HKD474.6.<ref>{{Cite web |url=http://www.sangbe.com/article/206490.html |title=Carrefour and Tencent Ali's love to kill-Technology-China Social Platforms Article |website=www.sangbe.com |language=en |access-date=11 March 2018 |archive-url=https://web.archive.org/web/20180311202145/http://www.sangbe.com/article/206490.html |archive-date=11 March 2018 |url-status=live }}</ref>

In August 15, 2018, Tencent reported a profit decline in the second quarter of 2018, ending a growth streak of more than a decade, as investment gains slid and the government's scrutiny of the gaming business weighed on the company.<ref>{{Cite web|url=https://www.caixinglobal.com/2018-08-16/tencent-posts-rare-profit-drop-101315435.html|title=Tencent Posts Rare Profit Drop - Caixin Global|website=www.caixinglobal.com|language=en|access-date=2018-08-16|archive-url=https://web.archive.org/web/20180816130016/https://www.caixinglobal.com/2018-08-16/tencent-posts-rare-profit-drop-101315435.html|archive-date=16 August 2018|url-status=live}}</ref> Shares of internet giant Tencent Holdings Ltd. fell 3% in morning trade in Hong Kong after the rare drop in quarterly profit was reported, extending a slide that has wiped nearly $50 billion in market value from the company in that week.<ref name="caixinglobal.com">{{Cite web|url=https://www.caixinglobal.com/2018-08-16/china-techs-take-beating-after-tencent-profit-shrinks-101315650.html|title=China Techs Take Beating After Tencent Profit Shrinks - Caixin Global|website=www.caixinglobal.com|language=en|access-date=2018-08-16|archive-url=https://web.archive.org/web/20180816125800/https://www.caixinglobal.com/2018-08-16/china-techs-take-beating-after-tencent-profit-shrinks-101315650.html|archive-date=16 August 2018|url-status=live}}</ref> The sell-off dragged down many other Chinese internet stocks as well.<ref name="caixinglobal.com"/>

On September 6, 2018, [[Luckin Coffee]] signed a strategic cooperation agreement with Tencent.<ref>[https://finance.ifeng.com/a/20180907/16491310_0.shtml 瑞幸咖啡与腾讯签署战略合作 中国咖啡市场及发展前景分析] {{Webarchive|url=https://web.archive.org/web/20180929080403/https://finance.ifeng.com/a/20180907/16491310_0.shtml |date=29 September 2018 }} 凤凰网,September 7, 2018</ref><ref>[http://www.sohu.com/a/252267786_114774 中国咖啡市场白热化 瑞幸咖啡与腾讯达成战略合作] {{Webarchive|url=https://web.archive.org/web/20180929114630/http://www.sohu.com/a/252267786_114774 |date=29 September 2018 }} 搜狐网,September 6, 2018</ref>

==Products and services==
===Social media===
Launched in February 1999,<ref name="Tencent Fact Sheet">[http://www.tencent.com/en-us/content/ir/fs/attachments/investorintro.pdf Investor Fact Sheet] {{Webarchive|url=https://web.archive.org/web/20100102022958/http://tencent.com/en-us/content/ir/fs/attachments/investorintro.pdf |date=2 January 2010 }} Tencent Official Site</ref> [[Tencent QQ]] is Tencent's first and most notable product, QQ is one of the most popular [[instant messaging]] platforms in its home market.<ref name="Indiatimes">{{cite web |url=http://infotech.indiatimes.com/Meet_Chinas_Google_trouncer/articleshow/1568771.cms |title=Technology |publisher= |accessdate=14 August 2015 |url-status=dead |archiveurl=https://web.archive.org/web/20090227183325/http://infotech.indiatimes.com/Meet_Chinas_Google_trouncer/articleshow/1568771.cms |archivedate=27 February 2009 |df=}}</ref><ref>[http://www.tencent.com.hk/about/about_e.shtml About Tencent] {{webarchive|url=https://web.archive.org/web/20080706084921/http://tencent.com.hk/about/about_e.shtml |date=6 July 2008 }} Tencent Official Site</ref> As of 31 December 2010, there were 647.6 million active [[Tencent QQ]] IM user accounts,<ref name="Annual Report"/> making [[Tencent QQ]] the world's largest online community at the time. The number of QQ accounts connected simultaneously has, at times, exceeded 100 million.<ref>{{cite web |url=http://im.qq.com/online.shtml#qq |title=腾讯QQ最新24小时在线数据 |publisher=Im.qq.com |date= |accessdate=14 January 2011 |archive-url=https://web.archive.org/web/20110708144729/http://im.qq.com/online.shtml#qq |archive-date=8 July 2011 |url-status=live }}</ref> While the IM service is free, as of 2006 a fee was being charged for mobile messaging.<ref name="economist">[http://www.economist.com/world/displaystory.cfm?story_id=6850080 The party, the people and the power of cyber-talk] {{Webarchive|url=https://web.archive.org/web/20081211172912/http://www.economist.com/world/displaystory.cfm?story_id=6850080 |date=11 December 2008 }} economist.com, 27 April 2006</ref> Tencent would later add QQ show to the platform. An avatar-based social platform like [[Cyworld]],<ref name="TC" /> QQ Show facilitates purchasing [[virtual goods]] to outfit [[Avatar (computing)|avatars]], which can also be used with QQ Instant messenger.<ref>[http://tencent.com/en-us/ps/internetservice.shtml Products and Services > Internet Value-added Service] {{Webarchive|url=https://web.archive.org/web/20100825231117/http://www.tencent.com/en-us/ps/internetservice.shtml |date=25 August 2010 }} Tencent Official Site</ref> Tencent also created QQ International, which is an English version of QQ that allows communication with mainland accounts, QQi is available for Windows and macOS.<ref>{{cite web |url=http://www.imqq.com/ |title=QQ International |publisher=Tencent |accessdate=23 November 2012 |archive-url=https://web.archive.org/web/20121206085430/http://imqq.com/ |archive-date=6 December 2012 |url-status=live }}</ref> In 2005, Tencent launched Qzone, a social networking/blogging service integrated within QQ. Qzone has become one of the largest social networking service in China, with a user base of 645 million in 2014.<ref name="Tencent 2008 Report" /><ref>{{Cite web|url=https://www.techinasia.com/tencent-owns-3-worlds-5-biggest-social-networks|title=Tech in Asia - Connecting Asia's startup ecosystem|website=www.techinasia.com|language=en-US|access-date=2019-02-28|archive-url=https://web.archive.org/web/20160310071325/https://www.techinasia.com/tencent-owns-3-worlds-5-biggest-social-networks|archive-date=10 March 2016|url-status=live}}</ref>

[[WeChat]]<ref>{{cite web |title=WeChat website |url=http://www.wechat.com/en/ |access-date=24 January 2013 |archive-url=https://web.archive.org/web/20130118161457/http://www.wechat.com/en/ |archive-date=18 January 2013 |url-status=live }}</ref> is a social mobile application with voice and text messaging, timeline,<ref>{{cite web |title=Social features of WeChat |url=http://value2020.wordpress.com/2013/01/13/yes-wechat-is-a-social-network-like-facebook/ |publisher=Value2020 |accessdate=23 January 2013 |archive-url=https://web.archive.org/web/20130121031038/http://value2020.wordpress.com/2013/01/13/yes-wechat-is-a-social-network-like-facebook/ |archive-date=21 January 2013 |url-status=live }}</ref> and several social features like 'drift a bottle'. It is the most popular social mobile application in China and some overseas Chinese communities, for instance, [[Malaysia]]. WeChat would like to have expanded more abroad<ref>{{cite web |title=Here's a Heatmap of WeChat Users Around the World |url=http://www.techinasia.com/heatmap-wechat-users-worldwide-january-2013/ |publisher=TechinAsia, Steven Millward & VALUE2020 |accessdate=18 January 2013 |archive-url=https://web.archive.org/web/20130120081808/http://www.techinasia.com/heatmap-wechat-users-worldwide-january-2013/ |archive-date=20 January 2013 |url-status=live }}</ref> but, as of 2017, was unsuccessful in penetrating major international markets outside of China.<ref>{{Cite web |url=https://www.ft.com/content/983693ac-1543-11e7-b0c1-37e417ee6c76 |title=Tencent expands WeChat's ecommerce platform in Europe |last=Murgia |first=Madhumita |date=31 March 2017 |website=Financial Times |page=18 |language=en-GB |access-date=19 May 2017 |url-access=subscription |archive-url=https://web.archive.org/web/20170505114605/https://www.ft.com/content/983693ac-1543-11e7-b0c1-37e417ee6c76 |archive-date=5 May 2017 |url-status=live }}</ref>

=== Entertainment ===
====Video games====
[[File:Riot Games Headquarters.jpg|alt=|thumb|[[Riot Games]] is one of Tencent's notable subsidiaries, being known heavily for creating the mass [[multiplayer online battle arena]] game [[League of Legends]]. It is one of the first game developers to be invested in by the growing tech giant.]]
'''Tencent Games''' ({{zh|c=腾讯游戏|p=Téngxùn Yóuxì}}) is the [[video game publishing]] [[Division (business)|division]] of Tencent Interactive Entertainment,<ref>{{cite web |url=http://ieg.tencent.com/about.html |title=腾讯互动娱乐-腾讯互动娱乐官方网站-让想象绽放 |author= |date= |website=ieg.tencent.com |accessdate=3 July 2018 |archive-url=https://web.archive.org/web/20180805202801/http://ieg.tencent.com/about.html |archive-date=5 August 2018 |url-status=live }}</ref> itself a division of Tencent.<ref>{{cite web |url=https://www.tencent.com/en-us/structure.html |title=Tencent 腾讯 - Products & Services |author= |date= |website=www.tencent.com |accessdate=3 July 2018 |archive-url=https://web.archive.org/web/20180704010049/https://www.tencent.com/en-us/structure.html |archive-date=4 July 2018 |url-status=live }}</ref> Tencent Games was founded in 2003 to focus on [[online game]]s. Tencent released its first game ''QQ Tang (QQ堂)'' in 2004, which is based on its social media platform [[Tencent QQ|QQ]]. This was soon followed by QQ variant games such as ''[[Dungeon Fighter Online]]'', a [[side-scrolling]] online [[beat 'em up]] game; ''QQ Fantasy'', a 2D online game that incorporates elements from Chinese mythology; ''Xunxian'', a 3D, online [[Role-playing game|RPG]]; ''[[QQ Sanguo]]'', an online casual role playing game set during the [[Three Kingdoms]] period; ''QQ Huaxia'', an online RPG; ''QQ Dancer'', an online musical dancing game that offers QQ IM interactivity; ''QQ Nanaimo'', an online game set on a desert island where players maintain houses and pets; ''QQ Speed'', a casual online racing game; ''QQ R2Beat'', an online in-line skating game; ''QQ Tang'', an "advanced casual game" with gameplay derived from Chinese literature; ''QQ PET'', and a QQ IM-based desktop virtual pet game.<ref name="Tencent games">[http://www.tencent.com/en-us/ps/ieservice.shtml Products and Services > Interactive Entertainment Service] {{Webarchive|url=https://web.archive.org/web/20090801002014/http://www.tencent.com/en-us/ps/ieservice.shtml |date=1 August 2009 }} Tencent official Site</ref> In 2015, Tencent released its [[multiplayer online battle arena]] game ''[[Wangzhe Rongyao|Honor of Kings]]'' (王者荣耀) exclusively for the Chinese market, and by 2017 was both the world's most popular and highest-grossing game of all time as well as the most downloaded app globally.<ref name=":0">{{Cite web|url=https://www.ft.com/content/e79b1a78-3afd-11e7-821a-6027b8a20f23|title=Tencent's mobile gaming dominance helps profits soar|last=Yang|first=Yuan|date=18 May 2017|website=Financial Times|page=15|language=en-GB|access-date=18 May 2017|url-access=subscription|archive-url=https://web.archive.org/web/20170723074236/https://www.ft.com/content/e79b1a78-3afd-11e7-821a-6027b8a20f23|archive-date=23 July 2017|url-status=live}}</ref><ref>{{cite news|url=http://technode.com/2017/07/03/worlds-top-grossing-mobile-game-debunks-gender-stereotype-honor-of-King/|title=World's top grossing mobile game debunks gender stereotype|date=3 July 2017|work=TechNode}}</ref><ref name="TechNode">{{cite news|url=http://technode.com/2017/08/18/tencents-wegame-gaming-platform-goes-online-september-1st/|title=Tencent's WeGame gaming platform goes online September 1st|date=18 August 2017|work=TechNode|access-date=1 September 2017|archive-url=https://web.archive.org/web/20170821012803/http://technode.com/2017/08/18/tencents-wegame-gaming-platform-goes-online-september-1st/|archive-date=21 August 2017|url-status=live}}</ref><ref name="variety-loses">{{cite news|url=https://variety.com/2017/biz/news/tencent-loses-14-billion-hong-kong-stock-exchange-criticism-chinese-media-1202487199/|title=Tencent Loses $14 Billion After Criticism From Chinese Media|last=Chow|first=Vivienne|date=July 4, 2017|work=[[Variety (magazine)|Variety]]|access-date=July 30, 2017|location=|archive-url=https://web.archive.org/web/20190111202618/https://variety.com/2017/biz/news/tencent-loses-14-billion-hong-kong-stock-exchange-criticism-chinese-media-1202487199/|archive-date=11 January 2019|url-status=live}}</ref><ref>{{cite news|url=http://www.scmp.com/business/companies/article/2101340/heres-why-tencents-honour-King-has-200-million-players|title=Why Tencent's controversial Honour of King has 200 million players|work=South China Morning Post|language=en}}</ref><ref>{{cite news|url=http://www.asiaone.com/digital/mobile-game-king-glory-so-popular-china-tencent-has-limit-game-plays|title=Mobile game King of Glory so popular in China, Tencent has to limit game plays|work=AsiaOne|access-date=28 February 2019|archive-url=https://web.archive.org/web/20190324200313/https://www.asiaone.com/digital/mobile-game-king-glory-so-popular-china-tencent-has-limit-game-plays|archive-date=24 March 2019|url-status=live}}</ref><ref>{{cite news|url=https://seekingalpha.com/article/4102304-tencents-honor-King-will-cannibalize-international-sales-league-legends|title=Tencent's 'Honor Of King' Will Cannibalize International Sales Of 'League Of Legends'|last1=Moyen|first1=Motek|date=28 August 2017|work=Seeking Alpha}}</ref> Tencent also released an international version of ''Honor of Kings'' named ''[[Arena of Valor]]'' in 2017.<ref>{{Cite web|url=https://sensortower.com/blog/arena-of-valor-revenue-outside-china|title=Arena of Valor Revenue Clears $140 Million Outside China|website=sensortower.com|access-date=2019-02-28|archive-url=https://web.archive.org/web/20190411162728/https://sensortower.com/blog/arena-of-valor-revenue-outside-china|archive-date=11 April 2019|url-status=live}}</ref><ref>{{cite news|url=https://sensortower.com/blog/honor-of-kings-revenue-2018|title=Tencent's Honor of Kings Led Mobile Game Revenue in 2018 with Almost $2 Billion Grossed|date=10 January 2019|work=Sensor Tower|accessdate=21 January 2019|archive-url=https://web.archive.org/web/20190118194621/https://sensortower.com/blog/honor-of-kings-revenue-2018|archive-date=18 January 2019|url-status=live}}</ref> For the occasion of the [[19th National Congress of the Communist Party of China|19th National Party Congress]], Tencent released a mobile game titled "Clap for [[Xi Jinping]]: An Awesome Speech”, in which players have 19 seconds to generate as many claps as possible for Xi.<ref name=":3">{{Cite news|url=https://www.wsj.com/articles/tencent-launches-smartphone-game-in-support-of-chinas-president-1508415173|title=Three Cheers for Xi Jinping! Wait, Make That a Billion|last=Abkowitz|first=Alyssa|date=19 October 2017|work=Wall Street Journal|access-date=20 October 2017|language=en-US|issn=0099-9660|archive-url=https://web.archive.org/web/20171019234630/https://www.wsj.com/articles/tencent-launches-smartphone-game-in-support-of-chinas-president-1508415173|archive-date=19 October 2017|url-status=live}}</ref> In 2019, it was reported that Tencent teamed up with the [[Publicity Department of the Communist Party of China]] and the ''[[People's Daily]]'' to develop "patriotic games."<ref>{{Cite news|url=https://www.bloomberg.com/news/articles/2019-08-06/tencent-helps-communist-party-pay-homage-to-the-china-dream|title=Tencent Helps Communist Party Pay Homage to the China Dream|last=Huang|first=Zheping|date=August 6, 2019|work=[[Bloomberg News]]|access-date=August 12, 2019|archive-url=https://web.archive.org/web/20190812045321/https://www.bloomberg.com/news/articles/2019-08-06/tencent-helps-communist-party-pay-homage-to-the-china-dream|archive-date=12 August 2019|url-status=live}}</ref><ref>{{Cite news|url=https://www.reuters.com/article/us-china-gaming-idUSKCN1UV0YC|title='Homeland Dream': Chinese gaming giants unveil titles that play up patriotic values|last=Li|first=Pei|date=2019-08-05|work=[[Reuters]]|access-date=2019-08-12|last2=Goh|first2=Brenda|language=en|archive-url=https://web.archive.org/web/20190812052142/https://www.reuters.com/article/us-china-gaming-idUSKCN1UV0YC|archive-date=12 August 2019|url-status=live}}</ref>

In 2011, Tencent started hosting [[massively multiplayer online game]]s such as ''[[Call of Duty Online]]'', consisting of previous [[Call of Duty]] titles with added content, as well as the game ''[[League of Legends]]'', which now it fully owns.<ref>{{cite news|url=https://www.engadget.com/2015/12/17/league-of-legends-fully-owned-by-tencent/|title='League of Legends' is now fully owned by China's Tencent|date=17 December 2015|work=[[Engadget]]|accessdate=21 January 2019|language=en|archive-url=https://web.archive.org/web/20190122195536/https://www.engadget.com/2015/12/17/league-of-legends-fully-owned-by-tencent/|archive-date=22 January 2019|url-status=live}}</ref> Tencent also partly own [[battle royale game]]s such as ''[[Fortnite]]'' and ''[[PlayerUnknown's Battlegrounds]]'', Battlestate Games, and fully own ''[[Ring of Elysium]]''.<ref>{{cite news |last1=Warren |first1=Tom |title=PUBG drops Fortnite copyright lawsuit as the battle ends in a draw |url=https://www.theverge.com/2018/6/27/17509114/pubg-fortnite-lawsuit-copyright-dropped |accessdate=21 January 2019 |work=[[The Verge]] |date=27 June 2018 |archive-url=https://web.archive.org/web/20190122095007/https://www.theverge.com/2018/6/27/17509114/pubg-fortnite-lawsuit-copyright-dropped |archive-date=22 January 2019 |url-status=live }}</ref>

Starting in 2016, Tencent developed a video gaming console dubbed TGP (Tencent Gaming Platform) Box. The TGP BOX is called the Blade. It is an Intel- powered console running Windows 10 and a TGP Box mode. So far, the TGP console has imported many Tencent games, such as ''League of Legends'', ''FIFA Online 3'', ''NBA 2K'', ''Monster Hunter'', ''Need for Speed'', and ''PlayerUnknown's Battlegrounds''. Tencent hopes to bring third-party developed games.<ref name=":4">{{Cite news|url=http://insidegamesasia.biz/tencent-unveiled-a-windows-10-based-game-console-in-china/|title=Tencent Unveiled A Windows 10 Based Game Console In China|author=Frank|date=16 May 2016|work=InsideGamesAsia|access-date=28 July 2017|archive-url=https://web.archive.org/web/20170728203209/http://insidegamesasia.biz/tencent-unveiled-a-windows-10-based-game-console-in-china/|archive-date=28 July 2017|url-status=live}}</ref> On 22 November 2017, Tencent formally entered into a strategic co-operation with PUBG corporation and obtain exclusive rights to operate ''Playerunknown's Battlegrounds'' in China.<ref>{{Cite news|url=https://www.pcgamer.com/tencent-wins-rights-to-officially-release-pubg-in-china-will-accord-with-socialist-core-values/|title=Tencent wins rights to officially release PUBG in China, will 'accord with socialist core values'|work=pcgamer|access-date=11 March 2018|language=en|archive-url=https://web.archive.org/web/20180312022356/https://www.pcgamer.com/tencent-wins-rights-to-officially-release-pubg-in-china-will-accord-with-socialist-core-values/|archive-date=12 March 2018|url-status=live}}</ref>

{{anchor|WeGame}}
In April 2017, Tencent unveiled its own flagship gaming platform, '''WeGame''' which will host games, content, and services from all over the world and will provide gaming info, purchases, downloads, live streaming and community services, creating an open ecosystem for [[Video game|gaming]]. ''WeGame'' is an upgraded version of TGP (Tencent Games Platform) that already has more than 200 million active users (compared to [[Steam (software)|Steam]]'s 125 million) and over 4.5 billion downloads, and is widely considered as a direct competitor to Steam. It will be dedicated to both global developers and players, and will assist developers who require help with translation. The gaming platform will support both Chinese and global users through a single storefront and is due to go online on 1 September 2017, Tencent has stated that the platform will focus on PC and standalone games and will no longer host web or mobile games, and will provide support to small and indie companies. Aside from mainstream games, the company has promised to also launch titles which include [[Stardew Valley]], [[Rocket League]], [[Portal Knights]], [[Minecraft]], [[Cities: Skylines]], with 170 games promised by the end of 2017. There are expectations that WeGame will grow huge and successful globally with its new focus on Western users, combined with the massive buying power of today's Asian consumers.<ref name="TechNode"/><ref>{{cite news|url=https://www.polygon.com/2017/4/17/15326258/steam-competitor-tencent-games-platform-wegame-download|title=Steam has a massive new competitor|last1=Hall|first1=Charlie|date=17 April 2017|work=Polygon|access-date=1 September 2017|archive-url=https://web.archive.org/web/20170829155203/https://www.polygon.com/2017/4/17/15326258/steam-competitor-tencent-games-platform-wegame-download|archive-date=29 August 2017|url-status=live}}</ref><ref>{{cite news|url=https://www.pcgamesn.com/tencent-wegame|title=Tencent to launch global digital games platform to rival Steam, called WeGame|work=PCGamesN|access-date=1 September 2017|archive-url=https://web.archive.org/web/20170901112426/https://www.pcgamesn.com/tencent-wegame|archive-date=1 September 2017|url-status=live}}</ref><ref name="VentureBeat">{{cite news|url=https://venturebeat.com/2017/05/18/how-tencents-wegame-is-changing-to-compete-with-steam-in-china/|title=How Tencent's WeGame is changing to compete with Steam in China|date=18 May 2017|work=VentureBeat|access-date=1 September 2017|archive-url=https://web.archive.org/web/20170901115229/https://venturebeat.com/2017/05/18/how-tencents-wegame-is-changing-to-compete-with-steam-in-china/|archive-date=1 September 2017|url-status=live}}</ref><ref name="VentureBeat" /><ref>{{cite news|url=http://www.pcgamer.com/chinese-gaming-giant-tencent-is-rebranding-its-digital-store-as-wegame/|title=Chinese gaming giant Tencent is rebranding its digital store as 'WeGame'|work=pcgamer|language=en|access-date=1 September 2017|archive-url=https://web.archive.org/web/20170901113131/http://www.pcgamer.com/chinese-gaming-giant-tencent-is-rebranding-its-digital-store-as-wegame/|archive-date=1 September 2017|url-status=live}}</ref>

Tencent plans to increase its [[Online advertising|advertising revenues]] through [[artificial intelligence]] and branded virtual costumes in its video games.<ref>{{cite news|url=https://www.ft.com/content/ba0f18ea-97b2-11e7-a652-cde3f882dd7b|title=Tencent to use AI and games to push under-developed ads business|last1=Hancock|first1=Tom|date=12 September 2017|work=Financial Times|access-date=13 September 2017|archive-url=https://web.archive.org/web/20170913230816/https://www.ft.com/content/ba0f18ea-97b2-11e7-a652-cde3f882dd7b|archive-date=13 September 2017|url-status=live}}</ref>

In March 2018, Tencent acquired a 5% stake in [[Ubisoft]] from [[Vivendi]],<ref>{{cite news|url=http://www.scmp.com/tech/enterprises/article/2138432/vivendi-selling-ubisoft-stake-us245b-investors-led-chinas-tencent|title=Honour of Kings publisher leads US$2.45b takeover of Ubisoft|work=South China Morning Post|language=en|access-date=23 March 2018|archive-url=https://web.archive.org/web/20180324041147/http://www.scmp.com/tech/enterprises/article/2138432/vivendi-selling-ubisoft-stake-us245b-investors-led-chinas-tencent|archive-date=24 March 2018|url-status=live}}</ref><ref>{{cite news|url=https://www.gamesindustry.biz/articles/2018-03-22-for-ubisoft-its-goodbye-vivendi-hello-tencent|title=For Ubisoft it's goodbye Vivendi, hello Tencent|work=GamesIndustry.biz|language=en|access-date=23 March 2018|archive-url=https://web.archive.org/web/20180323124645/https://www.gamesindustry.biz/articles/2018-03-22-for-ubisoft-its-goodbye-vivendi-hello-tencent|archive-date=23 March 2018|url-status=live}}</ref> and in May 2018 it acquired a majority stake in the New Zealand company [[Grinding Gear Games]], the developers of the game ''[[Path of Exile]]''.<ref>{{cite news|url=https://www.nzherald.co.nz/business/news/article.cfm?c_id=3&objectid=12055682|title=Internet giant Tencent Holdings acquires majority stake in Kiwi gaming firm Grinding Gear Games|last1=Shaw|first1=Aimee|date=21 May 2018|work=NZ Herald|accessdate=21 May 2018|language=en-NZ|archive-url=https://web.archive.org/web/20180522002841/https://www.nzherald.co.nz/business/news/article.cfm?c_id=3&objectid=12055682|archive-date=22 May 2018|url-status=live}}</ref><ref>{{Cite web|url=https://www.caixinglobal.com/2018-06-04/quick-take-netease-partners-with-us-game-developer-bungie-101262477.html|title=Quick Take: NetEase Partners With U.S. Game Developer Bungie - Caixin Global|website=www.caixinglobal.com|language=en|access-date=2018-08-15|archive-url=https://web.archive.org/web/20180815131500/https://www.caixinglobal.com/2018-06-04/quick-take-netease-partners-with-us-game-developer-bungie-101262477.html|archive-date=15 August 2018|url-status=live}}</ref> As of March 2018, Tencent is the largest [[video game company]] in the world.<ref>{{cite web |url=https://www.polygon.com/2018/3/29/17172326/tencent-ubisoft-explained |title=Tencent isn't just Ubisoft's savior — it's the world's biggest gaming company |author= |date= |website=polygon.com |accessdate=3 July 2018 |archive-url=https://web.archive.org/web/20180625050420/https://www.polygon.com/2018/3/29/17172326/tencent-ubisoft-explained |archive-date=25 June 2018 |url-status=live }}</ref> Tencent wholly or partially owns game companies; [[Riot Games]] (100%),<ref>{{cite web |url=https://www.polygon.com/2015/12/16/10326320/riot-games-now-owned-entirely-by-tencent |title=Riot Games now owned entirely by Tencent |author= |date= |website=polygon.com |accessdate=3 July 2018 |archive-url=https://web.archive.org/web/20190407071323/https://www.polygon.com/2015/12/16/10326320/riot-games-now-owned-entirely-by-tencent |archive-date=7 April 2019 |url-status=live }}</ref> [[Supercell (video game company)|Supercell]] (84.3%),<ref>{{cite web |url=https://www.gamasutra.com/view/news/275446/Tencent_agrees_to_86_billion_Supercell_purchase.php |title=Tencent agrees to $8.6 billion Supercell purchase |first=Chris |last=Kerr |date= |website=gamasutra.com |accessdate=3 July 2018 |archive-url=https://web.archive.org/web/20180703220251/https://www.gamasutra.com/view/news/275446/Tencent_agrees_to_86_billion_Supercell_purchase.php |archive-date=3 July 2018 |url-status=live }}</ref> [[Grinding Gear Games]] (80%),<ref>{{cite web |url=https://www.pcgamer.com/tencent-acquires-majority-stake-in-path-of-exile-studio/ |title=Tencent acquires majority stake in Path of Exile studio |author= |date= |website=pcgamer.com |accessdate=3 July 2018 |archive-url=https://web.archive.org/web/20180703220830/https://www.pcgamer.com/tencent-acquires-majority-stake-in-path-of-exile-studio/ |archive-date=3 July 2018 |url-status=live }}</ref> [[Epic Games]] (40%),<ref name="Kerr">{{cite web |url=http://fortune.com/2018/08/30/chinas-tencent-folds-yet-another-video-game-company-into-its-empire/ |title=China's Tencent Folds Yet Another Video Game Company Into Its Empire |first=Chris |last=Kerr |date= |website=fortune.com |accessdate=3 July 2018 |archive-url=https://web.archive.org/web/20180831115552/http://fortune.com/2018/08/30/chinas-tencent-folds-yet-another-video-game-company-into-its-empire/ |archive-date=31 August 2018 |url-status=live }}</ref> [[Glu Mobile]] (14.46%), [[Activision Blizzard]] (5%), [[Paradox Interactive]] (5%),<ref>{{Cite web|url=https://www.gamesindustry.biz/articles/2016-05-27-tencent-acquiring-5-percent-equity-in-paradox|title=Tencent acquiring 5% equity in Paradox|website=GamesIndustry.biz|language=en|access-date=2019-04-09|archive-url=https://web.archive.org/web/20180703220706/https://www.gamesindustry.biz/articles/2016-05-27-tencent-acquiring-5-percent-equity-in-paradox|archive-date=3 July 2018|url-status=live}}</ref> Ubisoft (5%)<ref name="Kerr"/> and [[Miniclip]] (undisclosed majority stake),<ref>{{cite web |url=https://venturebeat.com/2015/02/18/chinas-tencent-invests-in-europes-mobile-and-online-game-publisher-miniclip-exclusive/ |title=China's Tencent moves into Europe with investment in mobile and online game publisher Miniclip (exclusive) |author= |date=18 February 2015 |website=venturebeat.com |accessdate=3 July 2018 |archive-url=https://web.archive.org/web/20180617015304/https://venturebeat.com/2015/02/18/chinas-tencent-invests-in-europes-mobile-and-online-game-publisher-miniclip-exclusive/ |archive-date=17 June 2018 |url-status=live }}</ref>

On March 18, 2019, Tencent announced that its subsidiary, [[TiMi Studios]], would develop Activision's Call of Duty: Mobile.<ref>{{Cite web|url=https://arstechnica.com/gaming/2019/03/call-of-duty-mobile-announced-for-ios-android-made-by-chinas-tencent/|title=Call of Duty Mobile announced for iOS, Android, made by China's Tencent|last=Machkovech|first=Sam|date=2019-03-19|website=Ars Technica|language=en-us|access-date=2019-10-07|archive-url=https://web.archive.org/web/20190726195517/https://arstechnica.com/gaming/2019/03/call-of-duty-mobile-announced-for-ios-android-made-by-chinas-tencent/|archive-date=26 July 2019|url-status=live}}</ref> The game was released worldwide on October 1, 2019. As of October 4, 2019, the game has surpassed 35 million downloads and over $2 million in revenue.<ref>{{Cite web|url=https://www.digitaltrends.com/gaming/call-of-duty-mobile-reaches-over-35-million-downloads-in-three-days/|website=www.digitaltrends.com|access-date=2019-10-07|title=Archived copy|archive-url=https://web.archive.org/web/20191007074224/https://www.digitaltrends.com/gaming/call-of-duty-mobile-reaches-over-35-million-downloads-in-three-days/|archive-date=7 October 2019|url-status=live}}</ref>

Tencent acquired 29% of the shares of [[Funcom]] in September 2019,<ref>{{cite web | url = https://www.gamesindustry.biz/articles/2019-09-30-tencent-acquires-minority-stake-in-funcom | title= Tencent acquires minority stake in Funcom | first = Haydn | last = Taylor | date = September 30, 2019 | accessdate = September 30, 2019 | work = [[GamesIndustry.biz]] }}</ref> and announced its intent to fully acquire Funcom through purchasing all outstanding shares of the company starting in February 2020 valued at {{USD|148 million}}.<ref>{{cite web | url = https://www.gamesindustry.biz/articles/2020-01-22-tencent-bids-to-acquire-100-percent-of-funcom | title = Tencent bids to acquire 100% of Funcom | first = Matthew | last= Handrahan | date = January 22, 2020 | accessdate= January 22, 2020 | work = [[GamesIndustry.biz]] }}</ref>

==== Television and Cinema ====
In April 2009, Tencent launched iTQQ, a "smart interactive television service" in a joint effort with [[TCL Corporation|TCL]].<ref name="Indiatimes" />

In 2015, Tencent launched [[Tencent Pictures]] ({{zh|腾讯影业}}), a [[film distributor]] and a [[production company]] that creates and distributes films based on [[book]]s, [[comic book]]s, [[animated series]] and [[video game]]s.<ref name="Jaafar">{{cite web |url=http://deadline.com/2015/09/tencent-legendary-wanda-warcraft-alibaba-mission-impossible-1201531483/ |title=China's Tencent Partners With Legendary And Wanda On 'Warcraft' |author=Ali Jaafar |date=17 September 2015 |accessdate=11 October 2015 |work=[[Deadline Hollywood]] |archive-url=https://web.archive.org/web/20151021101415/http://deadline.com/2015/09/tencent-legendary-wanda-warcraft-alibaba-mission-impossible-1201531483/ |archive-date=21 October 2015 |url-status=live }}</ref> In the same year, Tencent launched Tencent Penguin Pictures (Chinese: 腾讯企鹅影视) a production unit focusing on online dramas and minor investments in feature films.<ref>{{cite news|url=https://variety.com/2015/film/asia/chinas-tencent-hatches-penguin-pictures-1201591001/|title=China's Tencent Hatches Penguin Pictures|date=September 11, 2015|agency=Variety|access-date=12 March 2019|archive-url=https://web.archive.org/web/20190405072718/https://variety.com/2015/film/asia/chinas-tencent-hatches-penguin-pictures-1201591001/|archive-date=5 April 2019|url-status=live}}</ref> It is under the Online Media Business Unit at Tencent and works closely with [[Tencent Video]].<ref>{{Cite web|url=http://movie.mtime.com/company/127743/|title=上海腾讯企鹅影视文化传播有限公司制作的影片-电影公司-Mtime时光网|website=movie.mtime.com|access-date=2018-08-28|archive-url=https://web.archive.org/web/20180828134441/http://movie.mtime.com/company/127743/|archive-date=28 August 2018|url-status=live}}</ref>

==== Comics ====
On 21 March 2012, Tencent launched Tencent Comic, and would later become China's largest online animation platform.<ref>{{Cite web|url=https://www.tencent.com/en-us/system.html|title=Tencent 腾讯 - Products & Services|website=www.tencent.com|access-date=2019-03-23|archive-url=https://web.archive.org/web/20170523034435/http://www.tencent.com/en-us/system.html|archive-date=23 May 2017|url-status=live}}</ref>

In September 2017, Tencent has announced plans to introduce [[Manhua|Chinese online comics]] to every market around the world, with the first being [[North America]]. It will be working with [[San Francisco|San Francisco-based]] digital publisher Tapas Media, a partnership that will see English-language releases of a number of popular online Chinese titles.<ref>{{cite news|url=http://www.scmp.com/tech/enterprises/article/2110391/tencent-deal-bring-chinese-online-comics-north-american-readers|title=Tencent to bring Chinese comics to North American readers|work=South China Morning Post|language=en|access-date=11 September 2017|archive-url=https://web.archive.org/web/20170912011722/http://www.scmp.com/tech/enterprises/article/2110391/tencent-deal-bring-chinese-online-comics-north-american-readers|archive-date=12 September 2017|url-status=live}}</ref>

==== Music ====
{{main|QQ Music|JOOX}}
In 2014, Tencent established exclusive in-China distribution agreements with several large music producers, including [[Sony]], [[Warner Music Group]] and [[YG Entertainment]]<ref>{{cite news|url=https://www.reuters.com/article/2014/12/16/us-tencent-sony-music-idUSKBN0JU0UN20141216|title=Tencent, Sony strike China music distribution deal|author=Carsten, Paul|date=16 December 2014|agency=[[Reuters]]|access-date=2 July 2017|archive-url=https://web.archive.org/web/20150924211529/http://www.reuters.com/article/2014/12/16/us-tencent-sony-music-idUSKBN0JU0UN20141216|archive-date=24 September 2015|url-status=live}}</ref> and in 2017 it signed a deal with [[Universal Music Group]] to stream its music in China.<ref name=":0" /> It also entered a partnership with [[Alibaba Group]] on music-streaming rights sharing, the deal aims to protect licensed streaming services offering copyrighted content of the [[music industry]], encouraging more high-quality and original music, as well as developing [[China]]’s fast-growing streaming market. [[Alibaba Group|Alibaba]] will gain the rights to stream music from international labels, which already have exclusive deals with Tencent, in return for offering reciprocal rights to its catalogue of [[Music of China|Chinese]] and [[Music of Japan|Japanese]] music.<ref>{{cite news|url=http://www.thedrum.com/news/2017/09/12/tencent-music-harmony-with-alibaba-following-rights-deal|title=Tencent Music in harmony with Alibaba following rights deal|work=The Drum|language=en|access-date=12 September 2017|archive-url=https://web.archive.org/web/20170912192439/http://www.thedrum.com/news/2017/09/12/tencent-music-harmony-with-alibaba-following-rights-deal|archive-date=12 September 2017|url-status=live}}</ref><ref>{{cite news|url=http://www.scmp.com/business/companies/article/2110837/alibaba-and-tencent-enter-rare-cooperation-which-expert-says|title=Alibaba, Tencent sign music-streaming rights deal|work=South China Morning Post|language=en|access-date=12 September 2017|archive-url=https://web.archive.org/web/20170912185239/http://www.scmp.com/business/companies/article/2110837/alibaba-and-tencent-enter-rare-cooperation-which-expert-says|archive-date=12 September 2017|url-status=live}}</ref>

In December 2017, Tencent's music arm, [[Tencent Music|Tencent Music Entertainment (TME)]] and [[Spotify]] agreed to swap 10% stake and invested in each other's music businesses,<ref>{{Cite web|url=https://www.caixinglobal.com/2017-12-09/tencent-music-spotify-to-swap-minority-stakes-101182971.html|title=Tencent Music, Spotify to Swap Minority Stakes - Caixin Global|website=www.caixinglobal.com|language=en|access-date=2018-08-15|archive-url=https://web.archive.org/web/20180815131426/https://www.caixinglobal.com/2017-12-09/tencent-music-spotify-to-swap-minority-stakes-101182971.html|archive-date=15 August 2018|url-status=live}}</ref> forming an alliance in the music industry in which Martin Lau (president of Tencent) described it as a "strategic collaboration".<ref>{{cite news|url=http://www.theindustryobserver.com.au/spotify-tencent-musics-equity-swap-confirmed/|title=Spotify and Tencent equity swap confirmed|work=TheIndustryObserver|language=en|access-date=11 December 2017|archive-url=https://web.archive.org/web/20171212031435/http://www.theindustryobserver.com.au/spotify-tencent-musics-equity-swap-confirmed/|archive-date=12 December 2017|url-status=live}}</ref><ref>{{cite news|url=https://venturebeat.com/2017/12/08/spotify-and-chinas-tencent-invest-in-each-other-as-part-of-strategic-collaboration/|title=Spotify and China's Tencent invest in each other as part of 'strategic collaboration' {{!}} VentureBeat|work=venturebeat.com|access-date=8 December 2017|archive-url=https://web.archive.org/web/20171209032410/https://venturebeat.com/2017/12/08/spotify-and-chinas-tencent-invest-in-each-other-as-part-of-strategic-collaboration/|archive-date=9 December 2017|url-status=live}}</ref>

In October 2019, [[Tencent Music]] reached a streaming music distribution agreement with [[CD Baby]] and [[TuneCore]] to provide Independent Music Artists who distribute music through CD Baby and TuneCore access to the Chinese music market through Tencent's music streaming services [[QQMusic]], [[KuGou]], and [[Kuwo]].<ref>{{Cite news|url=https://www.billboard.com/articles/business/8532716/tunecore-cd-baby-tencent-china|title=Tencent, TuneCore, & CD Baby reach agreement|access-date=14 October 2019|archive-url=https://web.archive.org/web/20191011022008/https://www.billboard.com/articles/business/8532716/tunecore-cd-baby-tencent-china|archive-date=11 October 2019|url-status=live}}</ref>

=== E-commerce ===
On September 2005, Tencent launched PaiPai.com ({{zh|s=拍拍|p=pāi pāi|c=|t=}}), a [[Consumer-to-consumer|C2C]] auction site.<ref name="Indiatimes" /> In addition to PaiPai.com, Tencent launched TenPay, an online payment system similar to [[PayPal]], which can supports [[Business-to-business|B2B]], [[Business-to-consumer|B2C]], and [[Consumer-to-consumer|C2C]] payments.<ref name="Tencent eCommerce">[http://www.tencent.com/en-us/ps/ecommerce.shtml Products and Services, E-commerce] {{Webarchive|url=https://web.archive.org/web/20090816191320/http://www.tencent.com/en-us/ps/ecommerce.shtml |date=16 August 2009 }} Tencent Official Site</ref>

In response to the dominance of the Chinese [[e-commerce]] market by Tencent competitor [[Alibaba Group]], Tencent took great effort in its e-commerce platforms. On 10 March 2014, Tencent bought a 15 percent stake in Chinese e-commerce website [[JD.com]] Inc. by paying cash and handing over its e-commerce businesses Paipai.com, QQ Wanggou, and a stake in Yixun to JD.com, as well as purchasing a stake in e-commerce website [[:zh:58同城|58 Tongcheng]].<ref name=":5" /><ref>{{Cite web|url=https://www.forbes.com/sites/chriswright/2014/09/16/tencent-the-alibaba-thats-already-listed/|title=Tencent: The Alibaba That's Already Listed|last=Wright|first=Chris|website=Forbes|language=en|access-date=2019-03-12|archive-url=https://web.archive.org/web/20170909022712/https://www.forbes.com/sites/chriswright/2014/09/16/tencent-the-alibaba-thats-already-listed/|archive-date=9 September 2017|url-status=live}}</ref> In accordance to this agreement, JD.com would receive exclusive access to Tencent's [[WeChat]] and [[Tencent QQ|MobileQQ]] platforms.<ref name=":6">{{Cite web|url=https://corporate.jd.com/ourHistory|title=JD.com, Inc.|website=corporate.jd.com|access-date=2019-03-12|archive-url=https://web.archive.org/web/20190315224612/https://corporate.jd.com/ourHistory|archive-date=15 March 2019|url-status=live}}</ref> On May 2014, JD became the first Chinese e-commerce company to be listed on the [[NASDAQ]] exchange, under its ticker 'JD'.<ref name=":6" />

On 31 December 2015, JD announced that they will stop supporting services on Paipai.com after being unable to deal with issues involving fake goods, and had integrated the Paipai.com team within its other e-commerce platforms. In a 3-month transitional period, Paipai.com would be fully shut down by 1 April 2016.<ref>{{Cite web|url=https://www.chinatechnews.com/2015/11/18/22307-fake-goods-kill-chinese-e-commerce-hopes|title=Fake Goods Kill Chinese E-commerce Hope|website=ChinaTechNews.com|language=en-US|access-date=2019-03-12|archive-url=https://web.archive.org/web/20160802042126/http://www.chinatechnews.com/2015/11/18/22307-fake-goods-kill-chinese-e-commerce-hopes|archive-date=2 August 2016|url-status=live}}</ref> JD relaunched PaiPai.com as PaiPai Second Hand (拍拍二手) to compete alongside with 58 Tongcheng's Zhuanzhuan.com (转转), both partially owned by Tencent, against Alibaba's Xianyu in the [[Used good|second-hand]] e-commerce market.<ref>{{Cite web|url=https://technode.com/2017/12/25/jd-starting-second-hand-ecommerce-service/|title=JD is starting a second-hand e-commerce service "Paipai" · TechNode|date=2017-12-25|website=TechNode|language=en-US|access-date=2019-03-12|archive-url=https://web.archive.org/web/20180408135457/http://technode.com/2017/12/25/jd-starting-second-hand-ecommerce-service/|archive-date=8 April 2018|url-status=live}}</ref><ref>{{Cite web|url=https://technode.com/2018/01/04/itjuzi-chinese-unicorns/|title=4 take aways from 34 new Chinese unicorns in 2017: IT Juzi report · TechNode|date=2018-01-04|website=TechNode|language=en-US|access-date=2019-03-12|archive-url=https://web.archive.org/web/20180614190140/https://technode.com/2018/01/04/itjuzi-chinese-unicorns/|archive-date=14 June 2018|url-status=live}}</ref>

Tencent was reported in 2017 to be working with [[People's Bank of China|China's Central Bank]] to develop a central payments clearing platform for online payments.<ref name=":0" />

=== Utilities ===
In March 2006, Tencent launched its [[Web search engine|search engine]] [[Soso (search engine)|Soso.com]] (搜搜; to search).<ref name="Tencent Online Media">[http://www.tencent.com/en-us/ps/onlinemedia.shtml Products and Services > Online Media] {{Webarchive|url=https://web.archive.org/web/20090802164055/http://www.tencent.com/en-us/ps/onlinemedia.shtml |date=2 August 2009 }} Tencent Official Site</ref><ref name="CNReviews">[http://cnreviews.com/business/companies/tencent_qqcom_to_build_a_3000-person_search_army_to_power_its_search_engine_20080414.html Tencent to Build 3000-person Search Army to Power Search Engine] {{Webarchive|url=https://web.archive.org/web/20110815065142/http://cnreviews.com/business/companies/tencent_qqcom_to_build_a_3000-person_search_army_to_power_its_search_engine_20080414.html |date=15 August 2011 }} cnreviews.com, 14 April 2008</ref> On 1 October 2012, it was the 33rd most visited website in the world, 11th most visited in China, as well as the 8th most visited website in South Korea, according to [[Alexa Internet]].<ref>{{Cite web|url=https://www.alexa.com/siteinfo/soso.com|title=Soso.com Traffic, Demographics and Competitors - Alexa|website=www.alexa.com|access-date=2019-03-23|archive-url=https://web.archive.org/web/20190323142130/https://www.alexa.com/siteinfo/soso.com|archive-date=23 March 2019|url-status=live}}</ref> It was also a Chinese partner of [[Google]], using [[AdWords]].<ref name="nogoog">[https://techcrunch.com/2010/06/20/what-valley-companies-should-know-about-tencent/ What Valley Companies Should Know about Tencent] {{Webarchive|url=https://web.archive.org/web/20110819115000/http://techcrunch.com/2010/06/20/what-valley-companies-should-know-about-tencent/ |date=19 August 2011 }} techcrunch.com, 20 June 2010</ref> In September 2013, Tencent discontinued Soso.com after it invested in [[Sogou]] and replaced Soso.com with Sogou Search as its main search engine.<ref>{{Cite web|url=http://tech.163.com/14/0307/09/9MNLJO6000094NRG.html|title=搜搜"入赘"搜狗之后,产品如何取舍?_网易科技|website=tech.163.com|access-date=2019-03-23|archive-url=https://web.archive.org/web/20190323150636/http://tech.163.com/14/0307/09/9MNLJO6000094NRG.html|archive-date=23 March 2019|url-status=live}}</ref>

In 2008, Tencent released a media player, available for free download, under the name QQ Player.<ref>{{cite web|url=http://pacificepoch.com/china-investment-research/articles/tencent-releases-qq-player/|title=Tencent Releases "QQ Player"|publisher=|archiveurl=https://web.archive.org/web/20160303185948/http://pacificepoch.com/china-investment-research/articles/tencent-releases-qq-player/|archivedate=3 March 2016|url-status=dead|accessdate=14 August 2015|df=}}</ref> Tencent also launched Tencent Traveler, a web browser based on [[Trident (software)|Trident]]. It became the third most-visited browser in China in 2008.<ref name="Tencent Products IM">[http://www.tencent.com/en-us/ps/imservice.shtml Products & Services > Instant Messaging Service] {{Webarchive|url=https://web.archive.org/web/20090801001534/http://www.tencent.com/en-us/ps/imservice.shtml |date=1 August 2009 }} Tencent Official Site</ref><ref name="Businessweek3">[http://www.businessweek.com/globalbiz/content/jan2008/gb20080111_084224.htm Mozilla Takes on Microsoft in China] {{webarchive|url=https://web.archive.org/web/20090807064330/http://www.businessweek.com/globalbiz/content/jan2008/gb20080111_084224.htm|date=7 August 2009}} businessweek.com, 11 January 2008, 7:21AM EST</ref>

On 10 April 2010, Tencent launched [[Tencent Weibo]], a [[microblogging]] service.<ref>{{Cite web|url=http://news.mydrivers.com/1/160/160157.htm|title=配合腾讯微博公测 QQ2010 Beta3试用版发布-QQ,2010,beta,微博 ——快科技(原驱动之家)--全球最新科技资讯专业发布平台|website=news.mydrivers.com|access-date=2019-03-23|archive-url=https://web.archive.org/web/20190323142128/http://news.mydrivers.com/1/160/160157.htm|archive-date=23 March 2019|url-status=live}}</ref> On June 2011, Tencent launched [[Tencent Video]], a video streaming website.<ref>{{Cite web|url=http://tech.ifeng.com/internet/detail_2011_06/25/7246340_0.shtml|title=腾讯视频纪录片频道上线_科技频道_凤凰网|website=tech.ifeng.com|access-date=2019-03-23|archive-url=https://web.archive.org/web/20171212084329/http://tech.ifeng.com/internet/detail_2011_06/25/7246340_0.shtml|archive-date=12 December 2017|url-status=live}}</ref>

QQ Haiwai is Tencent's first venture into international real estate listings and information and is the result of a partnership with Chinese international real estate website [[Juwai.com]]. Haiwai was announced at Tencent's annual regional summit in Beijing on 21 December 2016.<ref>{{cite web|url=https://view.inews.qq.com/a/BJC2016122103602804?from=timeline&isappinstalled=0|title=腾讯"新房+后市场"业务闭环成形|website=qq.com|publisher=Tencent|accessdate=1 May 2017}}</ref><ref>{{cite news|url=http://www.afr.com/real-estate/australian-juwaicom-and-chinese-tech-giant-tencent-launch-new-property-website-20170104-gtlv3x?login_token=0wBLZfqUBHR0fUOBHI9-kotZ7XvNA1z2MYbu27WrtMrRPqmMq0czyE4XZWc-0vm_Ca43t1xdCjMIOAmVoq7fEA&expiry=1483572740&single_use_token=-dD37vudTw6Lgsua33yd-3x1g6NoDQXir_0_2apKZ5u-T5inhBaO3s15cqxwsG78QTmcNHY4X-kBTji79dOpBQ|title=Australian Juwai.com and Chinese tech giant Tencent launch new property website|last1=Tan|first1=Su-Lin|newspaper=Australian Financial Review|accessdate=1 May 2017|archive-url=https://web.archive.org/web/20171214125146/http://www.afr.com/real-estate/australian-juwaicom-and-chinese-tech-giant-tencent-launch-new-property-website-20170104-gtlv3x?login_token=0wBLZfqUBHR0fUOBHI9-kotZ7XvNA1z2MYbu27WrtMrRPqmMq0czyE4XZWc-0vm_Ca43t1xdCjMIOAmVoq7fEA&expiry=1483572740&single_use_token=-dD37vudTw6Lgsua33yd-3x1g6NoDQXir_0_2apKZ5u-T5inhBaO3s15cqxwsG78QTmcNHY4X-kBTji79dOpBQ|archive-date=14 December 2017|url-status=live}}</ref>

In 2017, Tencent launched its own [[credit score]] system called Tencent Credit, with a process similar to that of Sesame Credit, operated by its competitor, the [[Alibaba Group]], through its subsidiary Ant Financial.<ref>{{Cite web|url=https://qz.com/1049669/chinas-tencent-hkg-0700-is-quietly-testing-a-social-credit-score-based-on-peoples-online-behavior/|title=China's Tencent is quietly testing a "social credit score" based on people's online behavior|last=Horwitz|first=Josh|website=Quartz|accessdate=9 February 2018|archive-url=https://web.archive.org/web/20180210003213/https://qz.com/1049669/chinas-tencent-hkg-0700-is-quietly-testing-a-social-credit-score-based-on-peoples-online-behavior/|archive-date=10 February 2018|url-status=live}}</ref>

=== Others ===
Tencent officially commences operations of its first insurance agency platform, WeSure Internet Insurance Ltd. (WeSure).
WeSure will work with well-known domestic insurance companies such as [[Ping An Insurance]] to provide users with high-quality insurance services.
Users can make insurance purchases, inquiries and claims directly through national-level platforms on the firm's vastly popular instant messaging and lifestyle platform [[WeChat]] and its popular instant messaging platform [[QQ]].<ref>{{Cite news |url=https://www.yicaiglobal.com/news/tencent-establishes-insurance-platform-wesure-through-wechat-and-qq |title=Tencent Establishes Insurance Platform WeSure Through WeChat and QQ |work=YICAI |author=Liao Shumin |date=3 November 2017 |access-date=1 April 2018 |archive-url=https://web.archive.org/web/20180402101225/https://www.yicaiglobal.com/news/tencent-establishes-insurance-platform-wesure-through-wechat-and-qq |archive-date=2 April 2018 |url-status=live }}</ref>

In late April 2017, Tencent announced it was preparing to launch its virtual reality headset that year.<ref name=ft-vr>{{cite news |last=Bradshaw |first=Tim |date=30 April 2017 |title=Tencent poised to launch virtual reality headset |url=https://www.ft.com/content/71644274-2add-11e7-bc4b-5528796fe35c |work=[[Financial Times]] |location= |access-date=30 April 2017 |archive-url=https://web.archive.org/web/20170923193951/https://www.ft.com/content/71644274-2add-11e7-bc4b-5528796fe35c |archive-date=23 September 2017 |url-status=live }}</ref>

==Corporate governance==
[[File:Pony Ma 2011.jpg|thumb|[[Ma Huateng]], also known as Pony Ma, is the main co-founder of Tencent, and is currently the conglomerate's [[Chief executive officer|CEO]] and [[chairman]]]]

Tencent's largest shareholder is [[Prosus]], which owns 30.99% shares.<ref>{{Cite web |url=https://www.wsj.com/articles/one-of-the-best-investments-in-history-becomes-a-headache-11561377644 |title=''The Wall Street Journal'', "One of the Best Investments in History Becomes a Headache" |access-date=24 October 2019 |archive-url=https://web.archive.org/web/20191022090421/https://www.wsj.com/articles/one-of-the-best-investments-in-history-becomes-a-headache-11561377644 |archive-date=22 October 2019 |url-status=live }}</ref> However, Ma Huateng, co-founder of Tencent, still owns a significant stake.

Tencent's headquarters is currently the [[Tencent Binhai Mansion]], also known as the Tencent Seafront Towers, which is located in [[Shenzhen|Shenzhen's]] [[Nanshan District, Shenzhen|Nanshan District]].<ref>{{Cite web|url=https://www.mingtiandi.com/real-estate/crelist/tencent-shenzhen-headquarters/|title=Tencent Shows Off High Tech Shenzhen Headquarters|date=2019-01-23|website=Mingtiandi|language=en-US|access-date=2019-05-03|archive-url=https://web.archive.org/web/20190503013206/https://www.mingtiandi.com/real-estate/crelist/tencent-shenzhen-headquarters/|archive-date=3 May 2019|url-status=live}}</ref> In addition to its headquarters in Shenzhen, Tencent also has offices in [[Beijing]], [[Shanghai]], [[Chengdu]], and [[Guangzhou]].<ref>{{Cite web|url=https://www.tencent.com/en-us/contactus.html|title=Tencent 腾讯 - Investor Relations|website=www.tencent.com|access-date=2019-05-06|archive-url=https://web.archive.org/web/20190319115656/http://www.tencent.com/en-us/contactus.html|archive-date=19 March 2019|url-status=live}}</ref>

Tencent has an unitary board consisting of Tencent co-founder, [[Chief executive officer|CEO]], and [[chairman]] [[Ma Huateng]], also known as Pony Ma, executive director and [[President (corporate title)|President]] of Tencent Martin Lau, non-executive directors [[Koos Bekker|Jacobus "Koos" Bekker]] and Charles Searle of [[Naspers]], and independent non-executive directors Li Dongsheng, Iain Bruce, Ian Stone, and Yang Siushun.<ref>{{Cite web|url=https://www.tencent.com/en-us/board.html|title=Tencent 腾讯 - Investor Relations|website=www.tencent.com|access-date=2019-05-06|archive-url=https://web.archive.org/web/20190506011220/https://www.tencent.com/en-us/board.html|archive-date=6 May 2019|url-status=live}}</ref>

=== Subsidiaries ===
{{Expand section|date=May 2019}}
Tencent has at least four [[Wholly Foreign Owned Enterprise|wholly foreign owned enterprises]] and nearly twenty subsidiaries.<ref name="Tencent 2008 Report" />

====Tencent Technology (Shenzhen) Co Ltd====
A software development unit that has created, among others, Tencent Traveler and later versions of QQ IM,<ref name="BW1">[http://investing.businessweek.com/businessweek/research/stocks/private/snapshot.asp?privcapId=9935271 Company Snapshot: Tencent Technology (Shenzhen) Co., Ltd.] businessweek.com</ref> as well as some [[mobile software]].<ref name="MS">[http://www.nokia.com/NOKIA_COM_1/Developers/Success_Stories/Media_&_games/Dev_succ_Chinese_Widgets_1.0.pdf China Developers Bring Mobile Widgets to Market] {{webarchive|url=https://web.archive.org/web/20090206182038/http://www.nokia.com/NOKIA_COM_1/Developers/Success_Stories/Media_%26_games/Dev_succ_Chinese_Widgets_1.0.pdf |date=6 February 2009 }} nokia.com, 2008</ref> This subsidiary is located on the Southern District of Hi-Tech Park, [[Shenzhen]].<ref name="BW1" /> It also holds a number of patents related to instant messaging and [[massively multiplayer online game]] gaming.<ref name="TT(S) Patents">[http://www.ipexl.com/share/5f23cd110bc3c9b2d2ca421096618168 IPEXL Search > Patent Directory > "TENCENT TECHNOLOGY SHENZHEN COMPANY LIMITED"] ipexl.com</ref>

== Research ==
In 2007, Tencent invested over RMB100 million in the establishment of the Tencent Research Institute, which became China's first research center dedicated to core Internet technologies.<ref>{{Cite book|url=https://www.worldcat.org/oclc/1008760930|title=Management in the digital age: Will China surpass Silicon Valley?|last=Steiber|first=Annika|date=2018|publisher=Springer|year=|isbn=978-3-319-67489-6|location=Cham, Switzerland|pages=87|oclc=1008760930}}</ref> The campuses are located in Beijing, Shanghai, and Shenzhen.<ref>{{Cite web|url=https://www.sdxcentral.com/listings/tencent-inc/|title=Tencent|last=|first=|date=|website=|url-status=live|archive-url=https://web.archive.org/web/20170331150912/https://www.sdxcentral.com/listings/tencent-inc/|archive-date=31 March 2017|access-date=}}</ref>

==Controversies==
Many of Tencent's software and services are remarkably similar to those of competitors. The founder and [[chairman]], [[Ma Huateng|Huateng "Pony" Ma]], famously said, "[To] copy is not evil." A former CEO and president of [[SINA.com]], [[Wang Zhidong]], said, "Pony Ma is a notorious king of copying." [[Jack Ma]] of [[Alibaba Group]] stated, "The problem with Tencent is the lack of innovation; all of their products are copies."<ref>[https://translate.google.com/translate?js=n&prev=_t&hl=en&ie=UTF-8&layout=2&eotf=1&sl=zh-CN&tl=en&u=http%3A%2F%2Fnews.xinhuanet.com%2Fzgjx%2F2007-04%2F13%2Fcontent_5973072.htm Tencent's innovation is copied...] {{Webarchive|url=https://web.archive.org/web/20151224003247/http://translate.google.com/translate?js=n&prev=_t&hl=en&ie=UTF-8&layout=2&eotf=1&sl=zh-CN&tl=en&u=http%3A%2F%2Fnews.xinhuanet.com%2Fzgjx%2F2007-04%2F13%2Fcontent_5973072.htm |date=24 December 2015 }} '''Machine translation''' [[Xinhuanet.com]], 13 April 2007</ref>

In 2015, security testing firms [[AV-Comparatives]], [[AV-TEST]] and [[Virus Bulletin]] jointly decided to remove Tencent from their software [[whitelist]]s. The Tencent products supplied for testing were found to contain optimisations that made the software appear less exploitable when benchmarked but actually provided greater scope for delivering exploits.<ref>{{cite web |last1=Thomson |first1=Iain |title=Tencent stripped of antivirus rankings for cheating on tests |url=https://www.theregister.co.uk/2015/05/06/antivirus_testers_strip_tencent_of_rankings_after_tweaks_put_users_at_risk/ |website=The Register |accessdate=5 June 2015 |archive-url=https://web.archive.org/web/20150529222542/http://www.theregister.co.uk/2015/05/06/antivirus_testers_strip_tencent_of_rankings_after_tweaks_put_users_at_risk/ |archive-date=29 May 2015 |url-status=live }}</ref> Additionally, software settings were detrimental to end-users protection if used. [[Qihoo]] was later also accused of cheating, while Tencent was accused of actively [[Gaming the system|gaming]] the anti-malware tests.<ref>{{cite web |last1=Ilascu |first1=Ionut |title=Security Vendor Tencent Optimizes Antivirus for Better Independent Test Results |url=http://news.softpedia.com/news/Security-Vendor-Tencent-Optimizes-Antivirus-for-Better-Independent-Test-Results-480299.shtml |website=Softpedia |accessdate=5 June 2015 |archive-url=https://web.archive.org/web/20150531203729/http://news.softpedia.com/news/Security-Vendor-Tencent-Optimizes-Antivirus-for-Better-Independent-Test-Results-480299.shtml |archive-date=31 May 2015 |url-status=live }}</ref><ref>{{cite web |last1=Hachman |first1=Mark |title=Tencent, Qihoo antimalware firms are accused of cheating, stripped of rankings in antivirus tests |url=http://www.pcworld.com/article/2919554/tencent-qihoo-antimalware-firms-are-accused-of-cheating-stripped-of-rankings-in-antivirus-tests.html |website=PCWorld |accessdate=5 June 2015 |archive-url=https://web.archive.org/web/20150531031236/http://www.pcworld.com/article/2919554/tencent-qihoo-antimalware-firms-are-accused-of-cheating-stripped-of-rankings-in-antivirus-tests.html |archive-date=31 May 2015 |url-status=live }}</ref>

Tencent's [[WeChat]] platform has been accused of blocking [[TikTok|Douyin's]] videos.<ref>{{Cite news|url=http://www.atimes.com/article/tencent-and-toutiao-come-out-swinging-at-each-other/|title=Tencent and Toutiao come out swinging at each other|access-date=11 October 2018|language=en-US|archive-url=https://web.archive.org/web/20181011174417/http://www.atimes.com/article/tencent-and-toutiao-come-out-swinging-at-each-other/|archive-date=11 October 2018|url-status=live}}</ref><ref>{{Cite news|url=https://www.todayonline.com/world/tencent-sues-toutiao-alleged-defamation-demands-1-yuan-and-apology|title=Tencent sues Toutiao for alleged defamation, demands 1 yuan and apology|work=TODAYonline|access-date=11 October 2018|archive-url=https://web.archive.org/web/20181011133612/https://www.todayonline.com/world/tencent-sues-toutiao-alleged-defamation-demands-1-yuan-and-apology|archive-date=11 October 2018|url-status=live}}</ref> In April 2018, Douyin sued Tencent and accused it of spreading false and damaging information on its WeChat platform, demanding [[Renminbi|RMB]] 1 million in compensation and an apology. In June 2018, Tencent filed a lawsuit against [[Toutiao]] and Douyin in a Beijing court, alleging they had repeatedly defamed Tencent with negative news and damaged its reputation, seeking a nominal sum of RMB 1 in compensation and a public apology.<ref>{{Cite news|url=https://www.reuters.com/article/us-tencent-toutiao-lawsuit/tencent-sues-toutiao-for-alleged-defamation-demands-1-yuan-and-apology-idUSKCN1IX4MB|title=Tencent sues Toutiao for alleged defamation, demands 1 yuan and apology|last=Jiang|first=Sijia|date=1 June 2018|work=Reuters (U.S.)|access-date=11 October 2018|language=en-US|archive-url=https://web.archive.org/web/20181011133631/https://www.reuters.com/article/us-tencent-toutiao-lawsuit/tencent-sues-toutiao-for-alleged-defamation-demands-1-yuan-and-apology-idUSKCN1IX4MB|archive-date=11 October 2018|url-status=live}}</ref> In response, Toutiao filed a complaint the following day against Tencent for allegedly [[unfair competition]] and asking for RMB 90 million in economic losses.<ref>{{Cite news|url=https://news.cgtn.com/news/3d3d514e3555444f77457a6333566d54/share_p.html|title=Tencent and Toutiao sue each other in escalating legal battle|access-date=11 October 2018|archive-url=https://web.archive.org/web/20181011214529/https://news.cgtn.com/news/3d3d514e3555444f77457a6333566d54/share_p.html|archive-date=11 October 2018|url-status=live}}</ref>

==See also==
{{Portal|China|Companies|Internet}}
* [[Tencent Maps]]
* [[Tencent QQ]]
* [[Tencent Video]]
* [[Tencent Weibo]]
* [[Foxmail]]
* [[Pengyou]]
* [[Qzone]]
{{Clear}}

==References==
{{reflist|30em}}

==External links==
{{Commons category}}
* {{official website}}

{{Tencent}}

[[Kategori:Tencent| ]]
[[Kategori:Perusahaan permainan video Tiongkok]]
[[Kategori:Perusahaan permainan video Tiongkok]]

Revisi per 7 Februari 2020 14.27


Tencent Holdings Ltd.
Nama asli
腾讯控股有限公司
Nama latin
Téngxùn Kònggǔ Yǒuxiàn Gōngsī
Public
Kode emiten
ISINKYG875721634
IndustriConglomerate
Didirikan11 November 1998; 25 tahun lalu (1998-11-11)
Pendiri
Kantor
pusat
Tencent Binhai Mansion, Nanshan District, Shenzhen, China
Wilayah operasi
Worldwide
Tokoh
kunci
Produk
PendapatanKenaikan CN¥ 312.694 billion (2018)[1]
Kenaikan CN¥ 97.648 billion (2018)[1]
Kenaikan CN¥ 79.984 billion (2018)[1]
Total asetKenaikan CN¥ 723.521 billion (2018)[1]
Total ekuitasKenaikan CN¥ 356.207 billion (2018)[1]
PemilikNaspers (31.2%)[2]
Karyawan
54,309 (Dec 31 2018)[1]
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Tencent

"Tencent" in Simplified (top) and Traditional (bottom) Chinese characters
Hanzi sederhana: 腾讯
Hanzi tradisional: 騰訊
Tencent Holdings, Ltd.
Hanzi sederhana: 腾讯控股有限公司
Hanzi tradisional: 騰訊控股有限公司

Tencent Holdings Ltd. (Hanzi: 腾讯控股有限公司; Pinyin: Téngxùn Kònggǔ Yǒuxiàn Gōngsī) is a Chinese multinational conglomerate holding company founded in 1998, whose subsidiaries specialise in various Internet-related services and products, entertainment, artificial intelligence and technology both in China and globally.[3] Its twin-skyscrapers headquarters Tencent Seafront Towers (also known as Tencent Binhai Mansion) are based in Nanshan District, Shenzhen.

Tencent is the world's largest video game company,[4] one of the world's most valuable technology companies,[5] one of the world's largest social media companies,[6] and one of the world's largest venture capital firms and investment corporations.[7][8] Its many services include social network, music, web portals, e-commerce, mobile games, internet services, payment systems, smartphones, and multiplayer online games, which are all among the world's biggest and most successful in their respective categories.[9] Offerings in China include the instant messenger Tencent QQ and one of the largest web portals, QQ.com.[10] It also owns the majority of China's music services (Tencent Music Entertainment), with more than 700 million active users and 120 million paying subscribers. The company surpassed the market value of US$500 billion in 2018, becoming the first Asian technology company to cross the valuation mark.[11][12][13] It has since then emerged as one of Asia's most valuable companies, and among the world's top technology companies by market value.[14][15] Tencent has been credited as one of the world's most innovative companies by numerous media and firms.[16][17][18][19][20][21][22] As of 2018, Tencent has the 5th highest global brand value.[23]

Tencent controls hundreds of subsidiaries and associates in numerous industries and areas, creating a broad portfolio of ownerships and investment across a diverse range of businesses including search engine, e-commerce, retail, video gaming, real estate, software, virtual reality, ride-sharing, banking, financial services, fintech, consumer technology, computer technology, automobile, film production, movie ticketing, music production, space technology, natural resources, smartphones, big data, agriculture, medical services, cloud computing, social media, IT, advertising, streaming media, artificial intelligence, robotics, UAVs, food delivery, courier services, e-book, internet services, education and renewable energy.[butuh rujukan] It is one of the most active investment corporations in the world, with stakes in over 600 companies,[24] and recent focus on start-ups within Asia’s tech scene.[25]

History

Templat:Recentism

1998–2010: Founding and growth

Tencent was founded by Pony Ma, Zhang Zhidong, Xu Chenye, Chen Yidan and Zeng Liqing in November 1998[26] as Tencent Inc.[27] Incorporated in the Cayman Islands.[28] Initial funding was provided to it by venture capitalists.[3] In February 1999, Tencent's messenger product OICQ released.[29] Shortly after, Tencent had its name changed to QQ; this was said to be due to a lawsuit threat from ICQ and its owner AOL.[26][30] The company remained unprofitable for the first three years.[26] South African media company Naspers purchased a 46.5% share of Tencent in 2001.[31][32] (As of 2018, it owns 31.2%.[2]) Tencent Holding Ltd was listed on the Hong Kong Stock Exchange on 16 June 2004,[27] and it was added as a Hang Seng Index Constituent Stock in 2008.[33] The company originally derived income solely from advertising and premium users of QQ, who pay monthly fees to receive added extras.[26] But by 2005, charging for use of QQ mobile, its cellular value-added service, and licensing its penguin character, which could be found on snack food[34] and clothing,[26] had also become income generators.[26] By 2008, Tencent was seeing profit growth from the sale of virtual goods.[35] While Tencent's services have included online gaming since 2004, around 2007–2008 it rapidly increased its offerings by licensing games.[36] While at least two, CrossFire and Dungeon Fighter Online, were originally produced by South Korean game developers, Tencent now makes its own games.[36] On 21 January 2011, Tencent launched Weixin (微信), a social media app. Now branded as WeChat, the app is one of the world's most powerful social media apps, due to its wide range of functions and platforms, as well as having over 1 billion monthly active users.[37][38][39][40]

2011–2014: Early investments

On 18 February 2011, Tencent acquired a majority equity interest (92.78%)[41] in Riot Games, developer of League of Legends, for about US$230 million. Tencent had already held 22.34% of the equity interest out of a previous investment in 2008. On 16 December 2015, Riot Games sold its remaining equity to Tencent Holdings.[42][43] Tencent acquired a minority stake in Epic Games, developer of franchises like Fortnite, Unreal, Gears of War and Infinity Blade, in June 2012.[44] Tencent in 2013 increased its stake in Kingsoft Network Technology, a subsidiary of Kingsoft Corporation, to 18%. Tencent previously had a 15.68% stake in the company and raised the stake through a US$46.98 million investment.[45] Tencent took part in Activision Blizzard splitting from Vivendi as a passive investor in 2013[46][47] and now owns less than 4.9% of the shares as of 2017.[48] On 17 September 2013, it was announced that Tencent had invested $448 million for a minority share in Chinese search engine Sogou.com, the subsidiary of Sohu, Inc.[49]

On 15 January 2014, Tencent said it will invest HKD 1.5 billion (US$193.45 million) in logistics and warehouse firm China South City Holdings Ltd to develop its e-commerce and logistics business.[50] On 27 February 2014, Tencent purchased a 20-percent stake in restaurant ratings and group buying website Dianping for $400 million.[51] On 10 March 2014, Tencent bought a 15 percent stake in Chinese e-commerce website JD.com Inc. by paying cash and handing over its e-commerce businesses Paipai, QQ Wanggou and a stake in Yixun to JD.com to build a stronger competitor to Alibaba Group.[52] On 22 May 2014, JD.com got listed on NASDAQ and Tencent expanded its stake in the company to 17.43% on a fully diluted basis by investing an additional US$1,325 million.[53] On 27 March 2014, it was announced that Tencent had agreed to pay about $500 million for a 28 percent stake in South Korea's CJ Games.[54] On 27 June 2014, Tencent announced that it had agreed to buy a 19.9 percent stake in Chinese e-commerce website 58.com (WUBA) Inc. for $736 million.[55] On 17 April 2015, Tencent announced it has bought an additional $400 million worth of shares, rising its stake in the company to about 25%.[56] On 16 October 2014, via its wholly held subsidiary Hongze Lake Investment Ltd, Tencent announced that it had bought a 7% stake in lottery technology firm China LotSynergy Holdings Ltd for HKD 445.5 million (US$57.4 million).[57] On 23 October 2014, Tencent pitched in $145 million for a 10 percent stake in Koudai Gouwu, a Chinese mobile shopping portal.[58] In November 2014, the company announced a deal with HBO which would give it exclusive rights for distribution in China.[59] On 9 December 2014, Chinese taxi-hailing app Didi Dache announced that it had raised more than $700 million in a funding round led by Tencent and Singaporean state investment firm Temasek Holdings.[60]

2015–2019: Continued investments

BYD, one of the chief corporate sponsors for Tencent.

On January 2015, Tencent launched WeBank (China), China's first online-only bank.[61] On 30 January 2015, Tencent announced that it had signed a US$700 million deal with the National Basketball Association to stream American basketball games in China.[62] Later that year, Chinese automaker BYD became the chief corporate sponsor for Tencent's NBA broadcasts.[63] In October 2019 Tencent began sending out refunds to customers after cancelling the broadcast of NBA games in response Houston Rockets general manager Daryl Morey's social media comments in support of protests in Hong Kong.[64] On 21 June 2016 Tencent announced a deal to acquire 84.3% of Supercell, developer of Clash of Clans, with US$8.6 billion.[65] In July 2016, Tencent acquired a majority stake in China Music Corporation.[66] In 2016, Tencent, together with Foxconn and luxury-car dealer Harmony New Energy Auto founded Future Mobility, a car startup that aims to sell all-electric fully autonomous premium cars in 2020.[67] On 28 March 2017, Tesla, Inc. announced Tencent had purchased a 5% stake in Tesla for US$1.78 billion, the automotive control systems of which it subsequently successfully performed penetration-testing until 2019[15][68] In a "direct challenge to Chinese search engine Baidu," in May 2017 Tencent entered news feed and search functions for its WeChat app, which the Financial Times reported was used by 770 million people at the time.[69]

In May 2017, Tencent surpassed Wells Fargo to enter the world's top 10 most valuable companies.[70][71][72] Tencent has also entered an agreement with the Wuhu City Council to build the world's first eSports town in the Chinese city of Wuhu, which comprises an eSports theme park, eSports university, cultural and creative park, animation industrial park, creative block, tech entrepreneurial community and Tencent Cloud's data center. The site will be used for the education and accommodation of future eSports players, as well as hosting national eSports events and serving as a hub for Tencent's game development. Aside from Wuhu, another eSports theme park has been planned in Chengdu.[73][74]

In June 2017, Tencent became the 8th most valuable company in BrandZ's Top 100 Most Valuable Global Brands, signalling its growing influence globally as well as the rise of Chinese brands.[75][76][77] Alibaba overtook Tencent as Asia's most valuable company as its stocks surged after the company hosted its 2017 Investor's day.[78] The company has also developed its own voice assistant Xiaowei, and is in the midst of discussion to acquire Rovio Entertainment, the developer of Angry Birds.[79][80] At the same period, Tencent introduced its mini-programs feature that allows smartphone users to access mobile apps across the globe on WeChat without downloading them.[81] In July 2017, Tencent bought a 9% share in Frontier Developments,[82] the creator of the Elite: Dangerous and Planet Coaster franchises; as well as developer for Rollercoaster Tycoon 2 & 3.[83] In August 2017, after Tencent announced the second quarter 2016 financial report, the stock price rose by 6.2% in the Hong Kong stock market, and the market value reached US$429 billion.[84] Tencent became the second Asian company after Alibaba Group to surpass US$400 billion market cap.[85] Tencent has also created an alliance to its own AI self-driving program, similar to Baidu's Apollo Project, recruiting numerous industry players in the automotive industry.[86][87] It is also collaborating with L'Oréal, the world's largest cosmetics company, to explore digital marketing under the Joint Business Partnership (JBP) agreement and unleash new marketing innovations.[88]

In November 2017, Tencent revealed that it had purchased a 12% stake in Snap Inc in the open market, with plans to help establish Snapchat as a gaming platform.[89][89][90][91] Tencent remained the largest video game publisher in the world by revenue, and had a market capitalisation of around $475 billion. In the same month, Tencent announced the company's Q3 results that exceeded optimistic expectations with skyrocketing sales, net income and gaming revenue, while WeChat reached 980 million monthly active users.[21] It will be earmarking billions of dollars to amass a catalogue of user-generated content, in competition with YouTube.[92] The company also broke records by becoming the first Asian company to cross US$500 billion valuation, and surpassing Facebook to enter the top 5 list of the world's biggest firms.[11][12][13][14][93][94][95][96]

In January 2018, Tencent and The Lego Group, the world's largest toy company, are teaming up to jointly develop online games and potentially a social network aimed at children.[97][98] It also launched its first unmanned shop in Shanghai, joining the likes of other major e-commerce companies including Alibaba, Amazon and JD.com, receiving over 30,000 visitors in the first two days of its opening.[99] Tencent led a US$5.2 billion investment in Wanda Commercial,[100] together with JD.com, Sunac and Suning Group, to acquire shares in the conglomerate. Wanda Commercial will be renamed as Wanda Commercial Management Group, with its new investors on the board, it represents one of the world's largest single strategic investments between internet companies and brick-and-mortar commercial giants.[101] Tencent bought a 5% to 10% minority stake in Skydance Media.[102][103]

On 23 January 2018, Tencent and Carrefour reached strategic co-operation agreement in China.[104][105] Tencent said it was looking forward to working with Carrefour to further enrich the retail and service experience of its users and to strengthen Carrefour's services with Tencent's technological capabilities such as mobile payments, affiliate programs, customer acquisition and cloud services.[106] Between Carrefour and RT-Mart, Ali chose RT-Mart. This is a great shock to Carrefour and Tencent. So it took only two months and the two parties reached a co-operation. Tencent's stock also rose 3.17% on the day to close at HKD474.6.[107]

In August 15, 2018, Tencent reported a profit decline in the second quarter of 2018, ending a growth streak of more than a decade, as investment gains slid and the government's scrutiny of the gaming business weighed on the company.[108] Shares of internet giant Tencent Holdings Ltd. fell 3% in morning trade in Hong Kong after the rare drop in quarterly profit was reported, extending a slide that has wiped nearly $50 billion in market value from the company in that week.[109] The sell-off dragged down many other Chinese internet stocks as well.[109]

On September 6, 2018, Luckin Coffee signed a strategic cooperation agreement with Tencent.[110][111]

Products and services

Social media

Launched in February 1999,[112] Tencent QQ is Tencent's first and most notable product, QQ is one of the most popular instant messaging platforms in its home market.[113][114] As of 31 December 2010, there were 647.6 million active Tencent QQ IM user accounts,[1] making Tencent QQ the world's largest online community at the time. The number of QQ accounts connected simultaneously has, at times, exceeded 100 million.[115] While the IM service is free, as of 2006 a fee was being charged for mobile messaging.[116] Tencent would later add QQ show to the platform. An avatar-based social platform like Cyworld,[10] QQ Show facilitates purchasing virtual goods to outfit avatars, which can also be used with QQ Instant messenger.[117] Tencent also created QQ International, which is an English version of QQ that allows communication with mainland accounts, QQi is available for Windows and macOS.[118] In 2005, Tencent launched Qzone, a social networking/blogging service integrated within QQ. Qzone has become one of the largest social networking service in China, with a user base of 645 million in 2014.[28][119]

WeChat[120] is a social mobile application with voice and text messaging, timeline,[121] and several social features like 'drift a bottle'. It is the most popular social mobile application in China and some overseas Chinese communities, for instance, Malaysia. WeChat would like to have expanded more abroad[122] but, as of 2017, was unsuccessful in penetrating major international markets outside of China.[123]

Entertainment

Video games

Riot Games is one of Tencent's notable subsidiaries, being known heavily for creating the mass multiplayer online battle arena game League of Legends. It is one of the first game developers to be invested in by the growing tech giant.

Tencent Games (Hanzi: 腾讯游戏; Pinyin: Téngxùn Yóuxì) is the video game publishing division of Tencent Interactive Entertainment,[124] itself a division of Tencent.[125] Tencent Games was founded in 2003 to focus on online games. Tencent released its first game QQ Tang (QQ堂) in 2004, which is based on its social media platform QQ. This was soon followed by QQ variant games such as Dungeon Fighter Online, a side-scrolling online beat 'em up game; QQ Fantasy, a 2D online game that incorporates elements from Chinese mythology; Xunxian, a 3D, online RPG; QQ Sanguo, an online casual role playing game set during the Three Kingdoms period; QQ Huaxia, an online RPG; QQ Dancer, an online musical dancing game that offers QQ IM interactivity; QQ Nanaimo, an online game set on a desert island where players maintain houses and pets; QQ Speed, a casual online racing game; QQ R2Beat, an online in-line skating game; QQ Tang, an "advanced casual game" with gameplay derived from Chinese literature; QQ PET, and a QQ IM-based desktop virtual pet game.[126] In 2015, Tencent released its multiplayer online battle arena game Honor of Kings (王者荣耀) exclusively for the Chinese market, and by 2017 was both the world's most popular and highest-grossing game of all time as well as the most downloaded app globally.[127][128][129][130][131][132][133] Tencent also released an international version of Honor of Kings named Arena of Valor in 2017.[134][135] For the occasion of the 19th National Party Congress, Tencent released a mobile game titled "Clap for Xi Jinping: An Awesome Speech”, in which players have 19 seconds to generate as many claps as possible for Xi.[136] In 2019, it was reported that Tencent teamed up with the Publicity Department of the Communist Party of China and the People's Daily to develop "patriotic games."[137][138]

In 2011, Tencent started hosting massively multiplayer online games such as Call of Duty Online, consisting of previous Call of Duty titles with added content, as well as the game League of Legends, which now it fully owns.[139] Tencent also partly own battle royale games such as Fortnite and PlayerUnknown's Battlegrounds, Battlestate Games, and fully own Ring of Elysium.[140]

Starting in 2016, Tencent developed a video gaming console dubbed TGP (Tencent Gaming Platform) Box. The TGP BOX is called the Blade. It is an Intel- powered console running Windows 10 and a TGP Box mode. So far, the TGP console has imported many Tencent games, such as League of Legends, FIFA Online 3, NBA 2K, Monster Hunter, Need for Speed, and PlayerUnknown's Battlegrounds. Tencent hopes to bring third-party developed games.[141] On 22 November 2017, Tencent formally entered into a strategic co-operation with PUBG corporation and obtain exclusive rights to operate Playerunknown's Battlegrounds in China.[142]

In April 2017, Tencent unveiled its own flagship gaming platform, WeGame which will host games, content, and services from all over the world and will provide gaming info, purchases, downloads, live streaming and community services, creating an open ecosystem for gaming. WeGame is an upgraded version of TGP (Tencent Games Platform) that already has more than 200 million active users (compared to Steam's 125 million) and over 4.5 billion downloads, and is widely considered as a direct competitor to Steam. It will be dedicated to both global developers and players, and will assist developers who require help with translation. The gaming platform will support both Chinese and global users through a single storefront and is due to go online on 1 September 2017, Tencent has stated that the platform will focus on PC and standalone games and will no longer host web or mobile games, and will provide support to small and indie companies. Aside from mainstream games, the company has promised to also launch titles which include Stardew Valley, Rocket League, Portal Knights, Minecraft, Cities: Skylines, with 170 games promised by the end of 2017. There are expectations that WeGame will grow huge and successful globally with its new focus on Western users, combined with the massive buying power of today's Asian consumers.[129][143][144][145][145][146]

Tencent plans to increase its advertising revenues through artificial intelligence and branded virtual costumes in its video games.[147]

In March 2018, Tencent acquired a 5% stake in Ubisoft from Vivendi,[148][149] and in May 2018 it acquired a majority stake in the New Zealand company Grinding Gear Games, the developers of the game Path of Exile.[150][151] As of March 2018, Tencent is the largest video game company in the world.[152] Tencent wholly or partially owns game companies; Riot Games (100%),[153] Supercell (84.3%),[154] Grinding Gear Games (80%),[155] Epic Games (40%),[156] Glu Mobile (14.46%), Activision Blizzard (5%), Paradox Interactive (5%),[157] Ubisoft (5%)[156] and Miniclip (undisclosed majority stake),[158]

On March 18, 2019, Tencent announced that its subsidiary, TiMi Studios, would develop Activision's Call of Duty: Mobile.[159] The game was released worldwide on October 1, 2019. As of October 4, 2019, the game has surpassed 35 million downloads and over $2 million in revenue.[160]

Tencent acquired 29% of the shares of Funcom in September 2019,[161] and announced its intent to fully acquire Funcom through purchasing all outstanding shares of the company starting in February 2020 valued at US$148 million.[162]

Television and Cinema

In April 2009, Tencent launched iTQQ, a "smart interactive television service" in a joint effort with TCL.[113]

In 2015, Tencent launched Tencent Pictures (Hanzi: 腾讯影业), a film distributor and a production company that creates and distributes films based on books, comic books, animated series and video games.[163] In the same year, Tencent launched Tencent Penguin Pictures (Chinese: 腾讯企鹅影视) a production unit focusing on online dramas and minor investments in feature films.[164] It is under the Online Media Business Unit at Tencent and works closely with Tencent Video.[165]

Comics

On 21 March 2012, Tencent launched Tencent Comic, and would later become China's largest online animation platform.[166]

In September 2017, Tencent has announced plans to introduce Chinese online comics to every market around the world, with the first being North America. It will be working with San Francisco-based digital publisher Tapas Media, a partnership that will see English-language releases of a number of popular online Chinese titles.[167]

Music

In 2014, Tencent established exclusive in-China distribution agreements with several large music producers, including Sony, Warner Music Group and YG Entertainment[168] and in 2017 it signed a deal with Universal Music Group to stream its music in China.[127] It also entered a partnership with Alibaba Group on music-streaming rights sharing, the deal aims to protect licensed streaming services offering copyrighted content of the music industry, encouraging more high-quality and original music, as well as developing China’s fast-growing streaming market. Alibaba will gain the rights to stream music from international labels, which already have exclusive deals with Tencent, in return for offering reciprocal rights to its catalogue of Chinese and Japanese music.[169][170]

In December 2017, Tencent's music arm, Tencent Music Entertainment (TME) and Spotify agreed to swap 10% stake and invested in each other's music businesses,[171] forming an alliance in the music industry in which Martin Lau (president of Tencent) described it as a "strategic collaboration".[172][173]

In October 2019, Tencent Music reached a streaming music distribution agreement with CD Baby and TuneCore to provide Independent Music Artists who distribute music through CD Baby and TuneCore access to the Chinese music market through Tencent's music streaming services QQMusic, KuGou, and Kuwo.[174]

E-commerce

On September 2005, Tencent launched PaiPai.com (Hanzi: 拍拍; Pinyin: pāi pāi), a C2C auction site.[113] In addition to PaiPai.com, Tencent launched TenPay, an online payment system similar to PayPal, which can supports B2B, B2C, and C2C payments.[175]

In response to the dominance of the Chinese e-commerce market by Tencent competitor Alibaba Group, Tencent took great effort in its e-commerce platforms. On 10 March 2014, Tencent bought a 15 percent stake in Chinese e-commerce website JD.com Inc. by paying cash and handing over its e-commerce businesses Paipai.com, QQ Wanggou, and a stake in Yixun to JD.com, as well as purchasing a stake in e-commerce website 58 Tongcheng.[52][176] In accordance to this agreement, JD.com would receive exclusive access to Tencent's WeChat and MobileQQ platforms.[177] On May 2014, JD became the first Chinese e-commerce company to be listed on the NASDAQ exchange, under its ticker 'JD'.[177]

On 31 December 2015, JD announced that they will stop supporting services on Paipai.com after being unable to deal with issues involving fake goods, and had integrated the Paipai.com team within its other e-commerce platforms. In a 3-month transitional period, Paipai.com would be fully shut down by 1 April 2016.[178] JD relaunched PaiPai.com as PaiPai Second Hand (拍拍二手) to compete alongside with 58 Tongcheng's Zhuanzhuan.com (转转), both partially owned by Tencent, against Alibaba's Xianyu in the second-hand e-commerce market.[179][180]

Tencent was reported in 2017 to be working with China's Central Bank to develop a central payments clearing platform for online payments.[127]

Utilities

In March 2006, Tencent launched its search engine Soso.com (搜搜; to search).[181][182] On 1 October 2012, it was the 33rd most visited website in the world, 11th most visited in China, as well as the 8th most visited website in South Korea, according to Alexa Internet.[183] It was also a Chinese partner of Google, using AdWords.[184] In September 2013, Tencent discontinued Soso.com after it invested in Sogou and replaced Soso.com with Sogou Search as its main search engine.[185]

In 2008, Tencent released a media player, available for free download, under the name QQ Player.[186] Tencent also launched Tencent Traveler, a web browser based on Trident. It became the third most-visited browser in China in 2008.[187][188]

On 10 April 2010, Tencent launched Tencent Weibo, a microblogging service.[189] On June 2011, Tencent launched Tencent Video, a video streaming website.[190]

QQ Haiwai is Tencent's first venture into international real estate listings and information and is the result of a partnership with Chinese international real estate website Juwai.com. Haiwai was announced at Tencent's annual regional summit in Beijing on 21 December 2016.[191][192]

In 2017, Tencent launched its own credit score system called Tencent Credit, with a process similar to that of Sesame Credit, operated by its competitor, the Alibaba Group, through its subsidiary Ant Financial.[193]

Others

Tencent officially commences operations of its first insurance agency platform, WeSure Internet Insurance Ltd. (WeSure). WeSure will work with well-known domestic insurance companies such as Ping An Insurance to provide users with high-quality insurance services. Users can make insurance purchases, inquiries and claims directly through national-level platforms on the firm's vastly popular instant messaging and lifestyle platform WeChat and its popular instant messaging platform QQ.[194]

In late April 2017, Tencent announced it was preparing to launch its virtual reality headset that year.[195]

Corporate governance

Ma Huateng, also known as Pony Ma, is the main co-founder of Tencent, and is currently the conglomerate's CEO and chairman

Tencent's largest shareholder is Prosus, which owns 30.99% shares.[196] However, Ma Huateng, co-founder of Tencent, still owns a significant stake.

Tencent's headquarters is currently the Tencent Binhai Mansion, also known as the Tencent Seafront Towers, which is located in Shenzhen's Nanshan District.[197] In addition to its headquarters in Shenzhen, Tencent also has offices in Beijing, Shanghai, Chengdu, and Guangzhou.[198]

Tencent has an unitary board consisting of Tencent co-founder, CEO, and chairman Ma Huateng, also known as Pony Ma, executive director and President of Tencent Martin Lau, non-executive directors Jacobus "Koos" Bekker and Charles Searle of Naspers, and independent non-executive directors Li Dongsheng, Iain Bruce, Ian Stone, and Yang Siushun.[199]

Subsidiaries

Tencent has at least four wholly foreign owned enterprises and nearly twenty subsidiaries.[28]

Tencent Technology (Shenzhen) Co Ltd

A software development unit that has created, among others, Tencent Traveler and later versions of QQ IM,[200] as well as some mobile software.[201] This subsidiary is located on the Southern District of Hi-Tech Park, Shenzhen.[200] It also holds a number of patents related to instant messaging and massively multiplayer online game gaming.[202]

Research

In 2007, Tencent invested over RMB100 million in the establishment of the Tencent Research Institute, which became China's first research center dedicated to core Internet technologies.[203] The campuses are located in Beijing, Shanghai, and Shenzhen.[204]

Controversies

Many of Tencent's software and services are remarkably similar to those of competitors. The founder and chairman, Huateng "Pony" Ma, famously said, "[To] copy is not evil." A former CEO and president of SINA.com, Wang Zhidong, said, "Pony Ma is a notorious king of copying." Jack Ma of Alibaba Group stated, "The problem with Tencent is the lack of innovation; all of their products are copies."[205]

In 2015, security testing firms AV-Comparatives, AV-TEST and Virus Bulletin jointly decided to remove Tencent from their software whitelists. The Tencent products supplied for testing were found to contain optimisations that made the software appear less exploitable when benchmarked but actually provided greater scope for delivering exploits.[206] Additionally, software settings were detrimental to end-users protection if used. Qihoo was later also accused of cheating, while Tencent was accused of actively gaming the anti-malware tests.[207][208]

Tencent's WeChat platform has been accused of blocking Douyin's videos.[209][210] In April 2018, Douyin sued Tencent and accused it of spreading false and damaging information on its WeChat platform, demanding RMB 1 million in compensation and an apology. In June 2018, Tencent filed a lawsuit against Toutiao and Douyin in a Beijing court, alleging they had repeatedly defamed Tencent with negative news and damaged its reputation, seeking a nominal sum of RMB 1 in compensation and a public apology.[211] In response, Toutiao filed a complaint the following day against Tencent for allegedly unfair competition and asking for RMB 90 million in economic losses.[212]

See also

References

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